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Magic Leaf (3.5e Equipment)

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Author: Eiji-kun (talk)
Date Created: 3-29-18
Status: Complete
Editing: Mechanical changes on Talk
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Magic LeafEdit

Magic Leaf
Price: 900 gp
Body Slot: Held
Caster Level: 11th
Aura: Moderate Transmutation, Faint Good
Activation: --
Weight: 1

This large red maple leaf seems deceptively frail. When swung it is as sharp as a dagger and charged with holy might.

Grown on special trees blessed by the divine, and then treated with alchemical products to preserve and strengthen the leaves, these leaves become firm and sharp when swung. Treat it as a masterwork dagger, but its base weapon damage is treated as divine damage. The weapon is treated as having a +1 enhancement bonus for the purpose of bypassing the damage reduction of evil creatures or striking evil incorporeal creatures (though the spell doesn’t grant an actual enhancement bonus). The weapon also is good aligned, which means it can bypass the damage reduction of certain creatures. Evil creatures holding the magic leaf are sickened as long as they hold it.

The leaf counts as a holy symbol and counts as a free hand for the purpose of somatic components. Though made of plant matter it has the hardness and qualities of stone. Druids and clerics are always considered proficient with the magic leaf.

Prerequisites: Craft Magic Arms and Armor, bless weapon, ironwood.
Cost to Create: 450 gp, 36 EXP, 1 day.



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