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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Summary" with value "Stay unnoticed.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Shutdown Squeeze (3.5e Maneuver)  + (Squeeze a creature to unconsciousness by injecting them with [[Shutdown Serum (3.5e Poison)|Shutdown Serum]].)
  • Oms (3.5e Race)  + (Squid-like beings from another dimension, they are meditative mystics seeking insight into all things with their great single eye.)
  • Esquirels (3.5e Race)  + (Squirrel people who live in trees, they are known to be extraordinarily skittish, dodging between the legs of larger creatures.)
  • Squirtle (3.5e Monster)  + (Squirtles resemble turtles, although they
    Squirtles resemble turtles, although they usually stand erect. Their arms end in stubby hands which are capable of holding and using equipment. Squirtles always have blue scales, and their shells range from light peach to dark orange, but are usually brown.
    ach to dark orange, but are usually brown.)
  • Ssurran Shaman (5e)  + (Ssurran shaman act as both natural mages ([[SRD5:Druid|Druid]]s) and religious leaders.)
  • Agony Pin (3.5e Spell)  + (Stab a creature with a magic pin which causes pain to the user.)
  • Truelepathic Interfearance (3.5e Maneuver)  + (Stabilize an ally or allow him to throw off the effects of fear or poison.)
  • Stare Down Death (3.5e Maneuver)  + (Stabilize and heal.)
  • Stabilize Wound (3.5e Utterance)  + (Stabilize dying creatures, grant temporary hit points, or wound creatures and bleed them out.)
  • Stanch the Flow (3.5e Maneuver)  + (Stabilize when dying, and stop bleeding effects.)
  • Multiclass Progression (3.5e Feat)  + (Stack two classes together for the purpose of determining class features with some limitations.)
  • Sublime Progression (3.5e Feat)  + (Stack two classes together for the purpose of determining maneuvers and stances.)
  • Knight of Wrath (3.5e Feat)  + (Stacks your level of barbarian and evil paladin for the purpose of advancing damage reduction, rage, smite good and deadly touch.)
  • Metamagic Staff (3.5e Equipment)  + (Staff for those who doesn't want to learn, but still use metamagic feats.)
  • Me First! (3.5e Feat)  + (Stagger opponents when entering a battle, gain a high initiative via Bluff, or steal harmless effects for yourself.)
  • Stalker of Limbo (3.5e Prestige Class)  + (Stalkers of Limbo are an organization of neraphim hunters, and occasionally other races, that scours the Limbo in search of preys, whether they are are monsters, other outsiders or unsuspecting travellers.)
  • Shadow Affinity (3.5e Feat)  + (Stalking the shadows and learning your body's natural surroundings, you unlock something within that spreads throughout your form. The shadowy armor on your body dissolves in the darkness, smoldering with shadow as your glowing eyes fade out.)
  • Cleric Armor (3.5e Equipment)  + (Standard heavy armor for clerics.)
  • Starborn (3.5e Race)  + (Starborn are wandering magic-users and scientists.)
  • Ignite (3.5e Spell)  + (Start a fire with a gesture and word.)
  • Warp Blast (3.5e Invocation)  + (Start charging your [[Beam_Blast_(3.5e_Invocation)|Beam Blast]] from afar and then teleport right infront of the target to deliver it to a flat footed opponent.)
  • Runestone (3.5e Equipment)  + (Starting its life as a sturdy brick of stone, runestone is inscribed with symbols of magical powers. Runestone is as sturdy as steel, but need more to be more thick and thus is much heavier.)
  • Sacred Statue (5e)  + (Statue animated by an [[Eidolon (5e)|Eidolon]])
  • Flammable (3.5e Flaw)  + (Stay away from flames.)
  • Divine Rage (3.5e Feat)  + (Stay in rage forever, and gain access to stronger more potent rage powers and resistances.)