Lesser Miracle (3.5e Spell)
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Universal | |
Level: | Cleric 7, Druid 7, Priest 7 |
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Components: | V, S, XP |
Casting time: | 1 standard action |
Range: | See text |
Area: | See text |
Duration: | See text |
Saving Throw: | None; see text |
Spell Resistance: | Yes |
A lesser miracle lets you create nearly any type of effect. For example, a lesser miracle can do any of the following things.
- Duplicate any cleric or druid spell of 6th level or lower, provided the spell is not of a school prohibited to you.
- Duplicate any other spell of 5th level or lower, provided the spell is not of a school prohibited to you.
- Duplicate any other spell of 4th level or lower, even if it’s of a prohibited school.
- Undo the harmful effects of many spells, such as geas/quest or insanity.
- Produce any other effect whose power level is in line with the above effects, such as a single creature automatically hitting on its next attack or taking a –7 penalty on its next saving throw.
A duplicated spell allows saving throws and spell resistance as normal (but the save DC is for a 7th-level spell). When a lesser miracle duplicates a spell that has an XP cost, you must pay that cost or 300 XP, whichever is more. When a lesser miracle spell duplicates a spell with a material component that costs more than 1,000 gp, you must provide that component.
XP Cost: 300 XP or more (see above).
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