Anhydrous Shell (3.5e Power)

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Author: Eiji-kun (talk)
Date Created: 7-4-12
Status: Complete
Editing: Clarity edits only please
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Anhydrous Shell
Metacreativity [Creation]
Level: Psion/Wilder 5
Display: Material
Manifesting Time: 1 standard action
Range: Personal
Effect: 5 foot radius shell of dust around self
Duration: 1 minute/level (D)
Saving Throw: Fortitude partial; see text
Power Resistance: Yes
Power Points: 9


You summon a swirling thin dust around your body which stretches out in a 5 foot aura around you. The dust is harmless to you, but any creatures that enter the area or creatures attacking you with non-reach, unarmed, or natural attacks have their liquids dessicated away, the dust bonding with water in their bodies and turning into a hard crystaline substance. They take 5d6 points of damage and 1d8 points of Dexterity damage with a Fortitude save for half damage and negating the ability damage. A creature only takes damage from this effect once a round, no matter how many times they attack.

If a creature is reduced to 0 Dex or 0 hp by this power, it immediately crystalizes completely, as if affected by [[SRD:Crystallize |crystallize]]. For creatures primarily made of liquid such as water elementals and most oozes, the power is much more dangerous. A failed save will immediately crystallize the subject, with normal damage and ability damage on a successful save.

Augment: For every two additional power points you spend, the DC rises by +1.



Back to Main Page3.5e HomebrewClass Ability ComponentsPowersPsion/Wilder

Article BalanceModerate +
AuthorEiji-kun +
DescriptorCreation +
DisciplineMetacreativity +
Identifier3.5e Power +
LevelPsion/Wilder 5 +
Rated ByAarnott +
RatingRating Pending +
SummaryThe dust which surrounds your body reacts poorly to liquids, dessicating anything in range (including creatures). +
TitleAnhydrous Shell +