Anhydrous Shell (3.5e Power)
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Metacreativity [Creation] | |
Level: | Psion/Wilder 5 |
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Display: | Material |
Manifesting Time: | 1 standard action |
Range: | Personal |
Effect: | 5 foot radius shell of dust around self |
Duration: | 1 minute/level (D) |
Saving Throw: | Fortitude partial; see text |
Power Resistance: | Yes |
Power Points: | 9 |
You summon a swirling thin dust around your body which stretches out in a 5 foot aura around you. The dust is harmless to you, but any creatures that enter the area or creatures attacking you with non-reach, unarmed, or natural attacks have their liquids dessicated away, the dust bonding with water in their bodies and turning into a hard crystaline substance. They take 5d6 points of damage and 1d8 points of Dexterity damage with a Fortitude save for half damage and negating the ability damage. A creature only takes damage from this effect once a round, no matter how many times they attack.
If a creature is reduced to 0 Dex or 0 hp by this power, it immediately crystalizes completely, as if affected by [[SRD:Crystallize |crystallize]]. For creatures primarily made of liquid such as water elementals and most oozes, the power is much more dangerous. A failed save will immediately crystallize the subject, with normal damage and ability damage on a successful save.
Augment: For every two additional power points you spend, the DC rises by +1.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psion/Wilder
Article Balance | Moderate + |
Author | Eiji-kun + |
Descriptor | Creation + |
Discipline | Metacreativity + |
Identifier | 3.5e Power + |
Level | Psion/Wilder 5 + |
Rated By | Aarnott + |
Rating | Rating Pending + |
Summary | The dust which surrounds your body reacts poorly to liquids, dessicating anything in range (including creatures). + |
Title | Anhydrous Shell + |