Talk:Glass Lurks in Water (3.5e Maneuver)

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Revision as of 18:23, 17 July 2012 by Foxwarrior (talk | contribs) (Ratings)
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Ratings

RatedNeutral.png MisterSinister is neutral on this article and rated it 2 of 4.
I'm unsure what to make of this. On the one hand, this is a very powerful effect, potentially able to shut off all divinations, all magical senses etc. for a turn, which I could see being damn useful. However, you get this at level seventeen, and it lasts for all of one round. Hence my indecision.


I've increased it to two rounds, which is probably like, totally overpowered. --Foxwarrior 18:23, 17 July 2012 (UTC)