Inglorious Maiming Shot (3.5e Maneuver)
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Black Rain (Strike) | |
Level: | 4 |
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Prerequisite: | One Black Rain maneuver |
Initiation Action: | 1 standard action |
Range: | Firearm attack |
Target: | One creature |
Duration: | 5 rounds |
Saving Throw: | Fortitude negates |
Nothing is more cruel than a bullet in the guts, the cruel, bleeding wound it leaves. Such a shot all but guarantees a slow and miserable death that is worlds apart from the clean kill of a shot to the head.
As part of this maneuver, you make a single ranged attack with a firearm or ray weapon against an opponent. If the attack hits, the opponent must make a Fortitude save, DC 14 + your highest mental ability score, or take 2 points of Constitution damage. In addition, they suffer a grievous bleeding wound, causing them to take 1d6 damage each subsequent round for 5 rounds. Magical healing equal to the amount of damage dealt by this strike or a Heal check with DC equal to 14 + your highest mental ability score ends the bleeding. If the bleeding is not healed before the end of the 5 rounds, then the foe takes an additional 2 Constitution damage. Foes that are immune to precision damage are immune to the Constitution damage and bleeding from inglorious maiming shot.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Black Rain
Discipline | Black Rain + |
Identifier | 3.5e Maneuver + |
Level | 4 + |
Rating | Undiscussed + |
Summary | Firearm attack deals 2 Constitution damage, leaves bleeding wound. + |
Title | Inglorious Maiming Shot + |
Type | Strike + |