Wind Scorpion Pursuit (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 5-31-11
Status: Complete
Editing: Clarity edits only please
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Wind Scorpion Pursuit
Desert Wind (Rush)
Level: 4
Prerequisite: Need one Desert Wind maneuver
Initiation Action: Move Action or Full-Round Action; see text
Range: Personal
Target: Self
Duration: Instantaneous

With a scream of howling wind, you blast off into the distance, a trail of dust in your wake.

You channel the speed of the wind scorpion, also known as the camel spider. When you initiate this maneuver, you move up to 10× your normal move speed. If you wish to take two move actions, they can both be at this multiplied speed, though you cannot travel more than twice your boosted movement speed. If you are in an environment with sand, dust, or other grainy debris, you leave a cloud of dust in your wake, which provides total concealment through it. The dust cloud lasts for 1 round before dispersing.



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Eiji-kun's Homebrew (5652 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineDesert Wind +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryMove with the blazing speed of the wind scorpion! +
TitleWind Scorpion Pursuit +
TypeRush +