Purifying Strike (3.5e Maneuver)
From Dungeons and Dragons Wiki
Revision as of 01:14, 16 July 2013 by T.G. Oskar (talk | contribs) (Created page with " {{author |author_name=T.G. Oskar |date_created=January 21, 2013 |status=Complete |balance=Moderate }} <onlyinclude>{{3.5e Maneuver |name=Purifying Strike |discipline=Champio...")
| |||||||||
| |||||||||
Rate this article Discuss this article |
Champion's Might (Boost) | |
Level: | 4 |
---|---|
Prerequisite: | One Champion’s Might maneuver, turning class feature |
Initiation Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | 1 turn |
You imbue your weapon with the same positive energy that allows you to turn away or destroy undead. Expend a turn undead (or similar turning ability) as you execute this maneuver. Until the end of your current turn, all attacks you make against undead creatures (or creatures that would be otherwise turned; for example, expending a daily use of your turning ability gained by means of the Earth domain affects all attacks dealt against creatures with the air subtype) gain a bonus on attack rolls equal to your turning check bonus, and you deal extra damage equal to your turning damage.
This maneuver is a supernatural ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Champion's Might
Facts about "Purifying Strike (3.5e Maneuver)"
Article Balance | Moderate + |
Author | T.G. Oskar + |
Discipline | Champion's Might + |
Identifier | 3.5e Maneuver + |
Level | 4 + |
Rating | Undiscussed + |
Summary | Consume a use of a turning ability to gain a bonus on attack rolls equal to turning check and extra damage based on turning damage on creatures otherwise turned. + |
Title | Purifying Strike + |
Type | Boost + |