User:Cedges/Plasma Scion (Legend Track)
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Wielder of a plasma of potential
Plasma Scion
A Plasma Scion wields a plasma of potential weapons and abilities, and forms it to fit the desires and needs of the moment.
Track Abilities
1st Circle - Lesser PlasmaSU: You gain one plasma point, which you can spend the following plasma items, each of which costs 1 plasma point:
- Plasma Weapon - A melee or ranged weapon with 3 weapon properties of your choice. It grants a +1 item bonus to attack rolls.
- Plasma Armor - Armor with a +3 item bonus to Armor Class.
- Plasma Shield - A shield with a +3 deflection bonus to Armor Class.
- Plasma Gills - You gain the Swim movement mode.
You may change your choice of item and its properties as a swift action. Each item can only be chosen once, unless indicated otherwise. When you change your choice of item, you may change its appearance to anything of the same size, within the limits of your imagination. You may change the item to be appropriately sized for your form. This is a [Morph] action.
You can not give your plasma items to an ally. If they are separated from you because you are disarmed or for any reason they cease to exist. You can form them again as a swift action. This is a [Morph] action.
2nd Circle - Diverse PlasmaSU: You gain two additional plasma points. You gain access to the following plasma items, each of which costs 1 plasma point:
- Precision - Your Plasma Weapon's item bonus to attack rolls increases by +1. This can be chosen once for each circle past 1st.
- Plasma Legs - You get a +10 ft item bonus to movement speed. This increases to +15 ft at 4th circle and +20 ft at 6th.
3rd Circle - Greater PlasmaSU: You gain two additional plasma points. You gain access to the following plasma items, each of which costs 1 plasma point:
- Greater Plasma Weapon - Your Plasma Weapon gains a 4th weapon property, and is treated as a Greater item.
- Greater Plasma Armor - Your Plasma Armor's item bonus to Armor Class increases to +4, and it is treated as a Greater item.
- Greater Plasma Shield - Your Plasma Shield's deflection bonus to Armor Class increases to +4, and it is treated as a Greater item.
- Plasma Wings - You gain the Fly movement mode.
4th Circle - Boundless PlasmaSU: You gain two additional plasma points. You gain access to the following plasma items, each of which costs 1 plasma point:
- Plasma Paws - You gain the Burrow movement mode.
5th Circle - Plasma RelicsSU: You gain two additional plasma points. You gain access to the following plasma items, each of which costs 1 plasma points:
- Relic Plasma Weapon - Your Greater Plasma Weapon gains a 5th weapon property, and is treated as a Relic item. You must have Greater Plasma Weapon to choose this item.
- Relic Plasma Armor - Your Greater Plasma Armor's item bonus to Armor Class increases to +5, and it is treated as a Relic item. You must have Greater Plasma Armor to choose this item.
- Relic Plasma Shield - Your Greater Plasma Shield's deflection bonus to Armor Class increases to +5, and it is treated as a Relic item. You must have Greater Plasma Shield to choose this item.
- Wingspan - Your Plasma Wings grant you the Fly and Soar movement modes. It take 5 rounds of effort to ascend to or descend from [Soaring].
6th Circle - More PlasmaSU: You gain two additional plasma points. You gain access to the following plasma items, each of which costs 1 plasma points:
7th Circle - Plasma ArtifactsSU: You gain three additional plasma points. You gain access to the following plasma items, each of which costs 1 plasma points:
- Relic Plasma Weapon - Your Greater Plasma Weapon gains a 6th weapon property, and is treated as an Artifact item. You must have Relic Plasma Weapon to choose this item.
- Relic Plasma Armor - Your Greater Plasma Armor's item bonus to Armor Class increases to +6, and it is treated as an Artifact item. You must have Relic Plasma Armor to choose this item.
- Relic Plasma Shield - Your Greater Plasma Shield's deflection bonus to Armor Class increases to +6, and it is treated as an Artifact item. You must have Relic Plasma Armor to choose this item.
- True Plasma - One of your plasma items gains 2 points of enchantment of your choice. Changing True Plasma requires a standard action. This is a [Morph] action.
[Morph] Actions
Multiple [Morph] actions can be combined into a single action, which takes as long as the longest of the combined actions.
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