Horse Evolutions (3.5e Evolution)
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Contents
HORSE EVOLUTIONS
Knowledge: Religion
Horse Evolutions by Level
The horse begins as is typical.
- Level 3—War Horse - The horse gains the special attacks and qualities of the war horse.
- Rite of Ehlonna:
- Rite of Obad-Hai:
Personal Evolutions
- I. low-light vision or scent
- II. charm (unicorn), detect good/evil (pegasus)
- III. natural weapon: improved unarmed strike
- IV. magic circle against evil (unicorn)
- V. immunity to poison (unicorn)
- VI. auxiliary appendage: wings (pegasus)
- VII. damage reduction 5/magic
- VIII. resistance to cold 10
- IX. resistance to electricity 10
Feature Definitions
Charm: This is a once/day ability that acts exactly like the unicorn's charm.
Magic Circle Against Evil: This is a once/day ability that acts exactly like the unicorn's ability of the same name.
Wings: Gain the ability to fly. Flight speed is 30ft with poor maneuverability.
Author's Note
This was originally meant for use with the Animal Evolutionist homebrew class.
Facts about "Horse Evolutions (3.5e Evolution)"
Author | Nolanf + |
Identifier | 3.5e Evolution + |
Rating | Undiscussed + |
Title | Horse Evolutions + |