Deathstroke (3.5e Maneuver)
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Blood Feast (Boost) | |
Level: | 1 |
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Initiation Action: | Swift |
Range: | Personal |
Target: | Self |
Duration: | See Text |
Saving Throw: | None |
Explosive gibs!
When you activate this maneuver, your critical threat range on your next attack made by the end of your turn increases by 1. This is added on after effects such as keen or Improved Critical.
If the opponent has 50% hp or less, the critical threat range is expanded by 2.
If they are at 20% hp or less, the critical threat range is expanded by 3. For example, a scythe (20/x4) would become 17-20/x4 at 20% hp or less. A keen scythe is 16-20/x4.
Creatures killed by a critical hit from this maneuver explode into chunky giblets from a sudden case of extreme blood preasure, destroying the body. The increased critical range does not function against creatures without blood.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Blood Feast
Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Discipline | Blood Feast + |
Identifier | 3.5e Maneuver + |
Level | 1 + |
Rating | Undiscussed + |
Summary | Your next attack gains a higher critical chance, especially if the enemy is already weakened. + |
Title | Deathstroke + |
Type | Boost + |