Publication:Practical Planetology
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SJR4 Practical Planetology is an accessory for the Spelljammer Campaign Setting.
It provides setting information about fifteen planets. The product consists of one 96 page book and one poster. It was published by TSR Inc. in 1991.[1]
Practical Planetology
The Practical Planetology book provides fifteen example worlds that can be incorporated into a Spelljammer game. It also introduces the idea of The Geonomicon, a large and expensive book that contains detailed information about approximately 80 worlds.
Contents
- Chapter 1: Introduction - This chapter mentions: Trevis Pelor, captain of the squidship the Far Star and the book known as The Geonomicon. It also explains the layout of the following chapters.
- Chapter 2: Earth Bodies - This chapter covers: basic information about earth bodies and has subsections about five earth worlds.
- Comporellon - This section of the Earth Bodies chapter covers: basic information about Comporellon, climate, apperance from space, continents (including Zilber, Veraine and Panaga, local flora (including unusual blue and violet plants and plants that gain energy from temperature change) local fauna (mostly reptiles), local inhabitants (the ai'ir), other issues (Comporellon's acidic atmosphere), and four adventure ideas.
- Falx - This section of the Earth Bodies chapter covers: basic information about Falx, climate, appearance from space, continents (of which there is technically only one), surface flora (including mobile plants), surface fauna (exclusively reptile), subterranean life (including myconids and aboleths), local inhabitants (including illithids and their two cities Brain-in-the-Skull and Tenticles-Grip-Tightly, orcs, goblins, dwarves and drow, other issues (Falx's high CO2 atmosphere) and five adventure hooks.
- Armistice - This section of the Earth Bodies chapter covers: basic information about Armistice (and basic information about its three large moons: Vesta, Lacerne and Vardig), climate, apperance from space, continents (including Ugrek, Taliak, Grishnakh, Toborg and Rakhar), local flora (including lichens, mosses, large plants and poisonous seaweed), local fauna (including creatures similar to remorhaz and tunnel worms and giant fish), local inhabitants (including decendents of the Combined Goblin Fleet forces who surrendered to Aldyn Leafblower during the Unhuman War), other issues (Armistice's high gravity) and five adventure hooks.
- Radole - This section of the Earth Bodies chapter covers: basic information about Radole, climate (on the Sunside, Darkside and The Ribbon), appearance from space, continents (of which there is technically only one), Sunside fauna (including steelback beetles and mithril dragons), Darkside fauna (including shadows and a sub-species of white pudding), flora and fauna of The Ribbon, local inhabitants (including humans, elves, dwaves and halflings), civilisation (including The Imperial Radole Navy, the Radole Planetary Defense Force and the PDF's Judiciary Committee), other issues (including the deadly heat on Sunside, the deadly cold on Darkside and the skeletons scattered in orbit by necromancers) and four adventure hooks.
- Bodi - This section of the Earth Bodies chapter covers: basic information about Bodi (and basic information about Bodi's ring), climate, appearance from space, continents (of which there is only one), flora (mostly forest plants), fauna (including gyres and giant fish), local inhabitants (including green dragons, tasloi and high elves), other issues (lack of open landing areas) and four adventure ideas.
- Chapter 3: Fire Bodies - This chapter covers: basic information about fire bodies and has subsections about two fire worlds.
- Ignia - This section of the Fire Bodies chapter covers: basic information about Ignia, climate, appearance from space, continents (one floating island called Salome), fauna (including fire bats and flame swallows), local inhabitants (including efreet andsalamanders) and four adventure ideas.
- Chapter 4: Water Bodies - This chapter covers: basic information about water bodies and has subsections about three water worlds.
- Chapter 5: Air Bodies - This chapter covers: basic information about air bodies and has subsections about two air worlds.
- Chapter 6: Unusual or 'Non-Standard' Worlds - This chapter covers: basic information about unsual worlds and has subsections about three 'non-standard' worlds.
- Appendix: New Monsters - This chapter has ten new monsters (Mithril Dragon, Azer, Flame Swallow, Gyre, Imbul, Holbag, Sky Scavver, Steelback Beetle, Strangler and Zat).
Extras
Credits
References
- ↑ SJR4 Practical Planetology
- Spelljammer reference: SJR4
- TSR reference: TSR 9328
- ISBN: 1-56076-134-2