Talk:Telekinetic, Variant (3.5e Class)

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Revision as of 11:16, 24 December 2014 by SylverPhoenix (talk | contribs) (Class Intrinsically changed!: new section)
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It has been a while since I played D&D so I hope I haven't made my class OP - this is my attempt to make a class for the next time I play Dungeons And Dragons. I would greatly appreciate feedback and reviews on it, on it's balance etc. Thank you all



I think this class should be themed with Psionics in mind, rather than "Sorcerer that only knows Telekinesis." There is "Psionic-Like Ability" you could use with this. Telekinesis has always been thematically more of a Psionic thing than Magic thing (to me atleast). Concentration is a Psionic thing, after all, and Focused Mind alters concentration, which you dont really use in your class actively. Maybe make the class like Soulknife, it doesn't really do anything with Psionic Powers, but is Psionic by nature for the purposes of Prestige Classes, and allowing you to take Psionic Feats.

Also, INT-mod to AC is NOT a good idea. "It goes out of RNG" as GW has put it in the past. And 100ft+10ft/level feels like a little too long range for an ability that you can "melee attack" multiple times with from a distance. --SalaHyena (talk) 15:05, 22 December 2014 (UTC)

--Range edited to base of 50ft at level one-- Sylverphoenix 16:21, 22 December 2014

Class Intrinsically changed!

I've replaced a good portion of the class progression with a different 'style' of telekinesis, so previous comments are on the old, deleted class information! SylverPhoenix (talk) 11:16, 24 December 2014 (UTC)