User:Eridanus/Goomy (3.5e Monster)
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Goomy
,
NG Tiny Dragon (Bug, Water) | |
Init/Senses | -1/darkvision 60ft, low-light vision; Listen +1, Spot +0 |
AC | 17, touch 11, flat-footed 18 (+2 size, -1 Dex, +6 natural) |
hp | 22 (3d12 HD); +6 |
Immune | magic sleep, acid |
SR/PR/Resist | 5/2/fire 5 |
Fort/Ref/Will | +3 (+5 against poisons)/+0/+1 |
Weakness | Cold, dragonbane, other dragons |
Speed | 15, swim 20 |
Melee | Slam +3 (1d8+2 bludgeoning) |
Space/Reach | 2/0 |
Base Atk/Grp | +3/+6 |
Atk Options | Bubble, Absorb |
Special Actions | Bubble, Absorb |
Abilities | Str 12, Dex 8, Con 14, Int 14, Wis 10, Cha 12 |
SQ | Dragon Pokemon Traits |
Advancement | — |
Hydration (Ex) | Whenever Goomy is submerged at least up to half its height, or is in a place that is raining, all afflictions aside from death are removed. |
Sap Sipper (Ex) | If Goomy is hit by an attack with [Grass] effect, Goomy instead gains +1 bonus to Strength for 2 minutes while the entire attack is negated. Each activation resets the timer and increases bonus further (up to +6). |
Bubble (Ex) | As a standard action, Goomy may blow a burst of bubbles at a single target that will deal 1d2 damage for every HD Goomy has. The target has to perform a Fortitude save with DC of ½ Goomy's HD or suffer a -1 penalty to the Initiative for a minute. This is a [Water] effect. |
Absorb (Su) | As a standard action, Goomy may release a beam of energy at foe to deal 1d2 damage for every 2 HD Goomy has and regain HP equal to half the damage. This is a [Grass] effect. |
Strategies and Tactics
Sample Encounters
Ecology
Environment:
Typical Physical Characteristics:
Alignment:
Lore
Society
Sample Lair
Typical Treasure
For Player Characters
Creatures As Characters
Creatures With Class Levels
Advanced Creatures
At 10 HD, Goomy learns Rain Dance (Su): As a swift action, Goomy may replicate the effects of the Drizzle feat, except it ends after 5 rounds.
At 15 HD, Goomy learns Muddy Water (Sp): Every 4 rounds, Goomy may summon a 3 feet-wide wave of mud that will travel 100 feet and deal 1d7 damage per Goomy's HD. Anyone caught in the attack has to perform a Fortitude save (DC - Goomy's HD + Charisma modifier), or suffer a -1 penalty to attack rolls for a minute. This is a [Water] effect.
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