Revolution in Elione (3.5e Campaign Setting)

From Dungeons and Dragons Wiki
Revision as of 20:30, 18 June 2015 by Alcyius (talk | contribs)
Jump to: navigation, search
Project Completeness:
2 / 5
This has some sparse information and a complete outline, but large amounts of material are missing. If you are interested in joining this project as a contributor, please leave a message on this or the lead author's talk page. Please see our Homebrew Content Requirements for further information regarding projects.

If you feel this project does not deserve the current completeness measure, start a discussion on the talk page.

Homebrew.png
Author: Alcyius (talk)
Date Created: 4/22/2015
Status: Work in Progress
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article


Revolution in Elione

The continent of Elione has long been seperated from the outside world, overseen by the Druids of the Natural Order, and under strict laws. However, ever since the Great Union launched their revolution after the lost country of Vaseer began to industrialize, the world has been changing fast. No longer ruled by the Natural Order, countries begin to industrialize, new religions start to form, refugees from the Mainlands flood in, and all manner of wonders are set to be discovered in this changing world, as the reclusive, static nations of Elione begin to branch out into the world.

Player Info World Reference Running the Setting
Character Creation
Rules and advice for Creating Characters.
Races
The many races of Elione.
Classes
The classes available to characters.
Character Options
All the ways to customize characters.
Gear and Equipment
All the miscellaneous stuff you'll ever need.
Magic
The mystical forces of Elione.
History
History, times, eras.
Cultures
Rituals, heirarchies, legends, oral traditions.
Geography and Environment
Places and locations of interest in .
Orders and Cults
All the known religions in Elione
Kingdoms and Empires
The kingdoms and empires of Elione.
NPCs, Minions, and Notables
All the people your players may see, talk to, or kill.
Dangers and Diseases
Painful and disgusting things to torture players.
Bestiary
The vile beasts, horrid creatures, and savage species.
About
Information on this campaign and suggestions.
Running a Campaign
Basics on how to run a game with this setting.
Adventures and Quests
Things to do in Elione.



Back to Main Page3.5e HomebrewCampaign Settings

AuthorAlcyius +
Completeness2 +
Identifier3.5e Campaign Setting +
RatingUndiscussed +
SummaryThe continent of Elione has long been sepe
The continent of Elione has long been seperated from the outside world, overseen by the Druids of the Natural Order, and under strict laws. However, ever since the Great Union launched their revolution after the lost country of Vaseer began to industrialize, the world has been changing fast. No longer ruled by the Natural Order, countries begin to industrialize, new religions start to form, refugees from the Mainlands flood in, and all manner of wonders are set to be discovered in this changing world, as the reclusive, static nations of Elione begin to branch out into the world.
Elione begin to branch out into the world. +
TitleRevolution in Elione +