Codex Hexblade (3.5e Alternate Class Feature)
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Codex Hexblade
Make the hexblade not be terrible.
Class: Hexblade
Level: 1-20
Replaces: Hexblade's Curse, Saving Throws, Skill Points, Spellcasting
Benefit: Improved Skill Points, Improved Spellcasting, Hexblade's Curse, Variable Save
Skills: The hexblade's skill list and skill points changes to the following;
(4 + Int modifier) Balance (Dex), Climb (Str), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Jump (Str), Knowledge (Int) (Int), Listen (Wis), Profession (Wis), Ride (Dex), Spot (Wis), Spellcraft (Int), Survival (Wis), Swim (Str), and Tumble (Dex).
Variable Saves: At 1st level a hexblade can choose to have either a good Reflex save or Fortitude save, and his current and future hexblade levels are changed accordingly. He retains a good Will save as normal.
Improved Spellcasting: Replace the hexblade's spell known and spell per day with a progression identical to the bard, additionally in addition to their own spell list they gain access to spells on the sorcerer/wizard spell list of the illusion, evocation and necromancy school.
Hexblade's Curse: As the hexblade ability but it can be used a number of time per day equal to your 1 + Charisma modifier plus an additional use at 4th level and each 4 level thereafter. Additionally any class that advance your hexblade spellcasting also advance it hexblade's curse.
Eschew Material: A 1st level hexblade receive the eschew material feat as a bonus feat.
Summon Familiar: At 1st level a hexblade receive a familiar as the wizard ability.
Radial Hex: At 3rd level the codex hexblade can grant her hexblade curse the benefits of radial hex by using it a standard action instead of a free action. At 6th level she gain radial hex as a bonus feat.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
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