Host to Madness (3.5e Spell)
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Enchantment (Compulsion) [Chaotic, Mind-Affecting] | |
Level: | Cleric 5 |
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Components: | V, S, DF |
Casting time: | 1 standard action |
Range: | Medium (100 ft. + 10 ft./level) |
Target: | One creature |
Duration: | 1 round/level |
Saving Throw: | Will negates |
Spell Resistance: | Yes |
You call forth a legion of alien minds from the depths of the far realm and bind them to an unwilling body. They quickly drive the host insane, who considers everyone his opponent, allies and enemies alike. The enemy goes off to assault the nearest creature in the best way they can, ignoring previous allegiances, and spouting madness. They will not stop, even for self-preservation, until all targets they can see are dead.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric
Eiji-kunv |
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Facts about "Host to Madness (3.5e Spell)"
Article Balance | High + |
Author | Eiji-kun + |
Component | V +, S + and DF + |
Descriptor | Mind-Affecting + and Chaotic + |
Identifier | 3.5e Spell + |
Level | Cleric 5 + |
Range | Other + |
Rating | Undiscussed + |
School | Enchantment + |
Subschool | Compulsion + |
Summary | Your enemy is possessed with a legion of insane spirits, driving him to kill, kill, kill! + |
Title | Host to Madness + |