Armor of the Seldarine (3.5e Equipment)
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Armor of the Seldarine
This illustrious armor fashioned from a mixture of immaculately woven plant fibres, briars and alchemically preserved paleaves carries with it useful benefits for any nature caster.
Size | Humanoid Cost |
Nonhumanoid Cost |
Armor Bonus |
Weight | Hit Points |
---|---|---|---|---|---|
Small | 2800 gp | 5600 gp | +3 | 5 lb. | 30 |
Medium | 2800 gp | 5600 gp | +3 | 10 lb. | 30 |
Non-Standard Sizes | |||||
---|---|---|---|---|---|
Fine | 1400 gp | 2800 gp | +1 | 1 lb. | 30 |
Diminutive | 1400 gp | 2800 gp | +1 | 1 lb. | 30 |
Tiny | 1400 gp | 2800 gp | +1 | 1 lb. | 30 |
Large | 5600 gp | 11200 gp | +3 | 20 lb. | 30 |
Huge | 11200 gp | 22400 gp | +3 | 50 lb. | 30 |
Gargantuan | 22400 gp | 44800 gp | +3 | 80 lb. | 30 |
Colossal | 44800 gp | 89600 gp | +3 | 120 lb. | 30 |
Maximum Dex Bonus |
Armor Check Penalty |
Arcane Spell Failure |
Hardness |
---|---|---|---|
+7 | 0 | 5% | 8 |
Speed | |||||||||
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Base | 20 ft. | 30 ft. | 40 ft. | 50 ft. | 60 ft. | 70 ft. | 80 ft. | 90 ft. | 100 ft. |
Armored | 20 ft. | 30 ft. | 40 ft. | 50 ft. | 60 ft. | 70 ft. | 80 ft. | 90 ft. | 100 ft. |
Don | Don Hastily | Remove |
---|---|---|
1 minute | 5 rounds | 1 minute1 |
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Armor fashioned for use by the worshipers of the brothers and sisters of the Wood, the armors of the Seldarine are sought after treasures for druids, rangers and many other professions that immerse themselves within the natural world. Handcrafted by elves and feykind on the outer plane of Arvandor, the armor consists of strong paleaves intertwined with fine fibres, creating a living suit of protective armor. Armor of the Seldarine is treated as fashioned from paleaves and gains all the benefits of the material. The armor of the Seldarine is always masterwork; price and benefits are subsumed in the above statistics.
The armor of the Seldarine grants the following benefits when worn, on top of its general protective capabilities:
- Armor of the Seldarine counts as a masterwork skill tool for the following skills: Climb, Handle Animal, Survival and wild empathy.
- The armor of the Seldarine is essentially a living thing. It counts as a creature of the Plant type and is vulnerable to spells like blight. When damaged, it will recover hit points at the same rate as a normal human being. Even if reduced to 0 hit points and effectively breaking, it is still alive and will attempt to put itself together as normal. The armor can be healed with cure spells.
- If exposed to direct sunlight for at least 1 hour, the armor of the Seldarine will sprout 2d4 plump magical berries from random places along the torso. These berries function as per the goodberry spell and may be consumed by you or anyone else. The armor can sprout goodberries only once per day.
- If you possess a divine spellcasting class that draws spells from nature, such as a druid or ranger, your casting-relevant ability score counts as 4 higher for the purpose of determining the number of spell slots or spells prepared.
Craft (armorsmithing and natural fibres) DC 29. Market Price 2,800 gp.
Back to Main Page → 3.5e Homebrew → Equipment → Mundane Armor
Arcane Spell Failure | 5% + |
Armor Bonus | +3 + |
Armor Check | 0 + |
Author | Sulacu + |
Cost | 2800 gp + |
Craft DC | 29 + |
Identifier | 3.5e Equipment + |
Max Dex Bonus | +7 + |
Rating | Undiscussed + |
Summary | This armor fashioned from living plants and leaves provides useful benefits to nature casters. + |
Title | Armor of the Seldarine + |
Type | Light + |
Weight | 10 lb. + |