Gunslinger Scoundrel (3.5e Alternate Class Feature)
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Gunslinger Scoundrel
Not all scoundrel smell like rose and blood, some smell like black powder and rose! The Gunslinger Scoundrel is a ranged variant of the Scoundrel, lsoing the ability fight effectively in melee in exchange for ranged ability. Their ability to use maneuvers is also reduced considerably, losing about half of their maneuvers known and access to many disciplines. In exchange they gain a higher base attack bonus and some additional special abilities and feat.
Class: Scoundrel
Level: 1st-20th
Replaces: Poison Use, Death Attack, Maneuvers, Weapon Finesse, Swift Death
Benefit: A Gunslinger Scoundrel possess full-base attack bonus (as a Fighter, she is also proficient with all martial firearms and one exotic firearm of her choice and gain the following class features:
Maneuvers: A Gunslinger Scoundrel only has access to Black Rain discipline and her specialized maneuvers. She only start with 3 maneuvers known than a typical scoundrel, and only gain one additional maneuver known at each odd level. This does not affect the learning rate of her Specialized Maneuvers. On the flip side her mechanic recovery change, once per round she can refresh a single maneuver as a free action as long as it was not expended last round, she may not use the refreshed maneuver until the start of her next turn.
Desperado: A 1st level Gunslinger Scoundrel gain the Quick Draw and Point Blank Shot feat as a bonus feat. She count her Scoundrel level as Fighter level but only for the purpose of qualifying for feat which affect her firearms (like Weapon Specialization).
Talented Discovery: At 2nd, 4th, 6th and each 4 levels thereafter, the Gunslinger Scoundrel learn one extraordinary Minstrel's Talented Discovery. She use her Scoundrel level as her Minstrel level for the purpose of her talented discovery.
Bonus Feat: At 3rd level and each 3 level thereafter the Gunslinger Scoundrel gain a bonus feat she meet the prerequisites for from the following list: Aim through Cloud, Fixed Aim, Greater Weapon Focus, Greater Weapon Specialization, Manyshot, Precise Shot, Ranged Flanking, Ranged Tactician, Ranged Threat, Rapid Shot, Rapid Reload, Weapon Focus (any Firearms), Weapon Specialization (any Firearms) or any feat which replace one of those.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
Leziadv |
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Author | Leziad + |
Class | Scoundrel + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | Not all scoundrel smell like rose and bloo … Not all scoundrel smell like rose and blood, some smell like black powder and rose! The Gunslinger Scoundrel is a ranged variant of the Scoundrel, lsoing the ability fight effectively in melee in exchange for ranged ability. Their ability to use maneuvers is also reduced considerably, losing about half of their maneuvers known and access to many disciplines. In exchange they gain a higher base attack bonus and some additional special abilities and feat. ome additional special abilities and feat. + |
Title | Gunslinger Scoundrel + |