User:Zhenra-Khal/Realms Of Beyond/Classes/Rogue

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<class name>

Rogues (Rog; Specialist) are thieves, assassins, conmen, thugs and in some cases, lawyers and politicians. But they all have one thing in common - They use their skill and guile to get what they want, and care little about those who get in their way.


Making a <class name>

Primary Role: Utility

Secondary Role: Striker

<description>

Abilities:

Races:

Alignment:

Starting Gold: 4d6 ×10 gp (140 gp.)

Starting Age:

<span id="Table: <class name>">Table: <class name></span>

Hit Die:

Level Saving Throws Special
Fort Ref Will
1st + + +
2nd + + +
3rd + + +
4th + + +
5th + + +
6th + + +
7th + + +
8th + + +
9th + + +
10th + + +

Class Skills (<number> + Int modifier per level, ×4 at 1st level)

Primary Skills: Concentration

Secondary Skills: Combat


Class Features

All of the following are class features of the Rogue.

Weapon and Armor Proficiencies:

Class Ability:

Class Ability (Ex):

Class Ability (Su):

Class Ability (Sp):