TK Thrust (3.5e Power)

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Author: Leziad (talk)
Date Created: 29th November 2017
Status: Finished
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Note: This is a homebrew power designed to replace SRD:Telekinetic Thrust. You may be looking for the original instead.

TK Thrust
Psychokinesis [Force]
Level: Kineticist 3, Psion/Wilder 5,
Display: Visual
Manifesting Time: 1 Standard Action
Range: Medium
Target: One Object or Creature
Duration: Instantaneous
Saving Throw: Fortitude Negate or Reflex Halves
Power Resistance: Yes
Power Points: 5 (Kineticist), 9 (Psion/Wilder)

As you manifest this power, you use the power of telekinesis to violently project a creature or object. When manifesting this power you are allowed to do one of the following two options:

Creature Thrust: A creature that fail it Fortitude save against this power take 5d6 force damages and is shoved 100 feet in any direction in a straight line. The target do not take any additional damage if it hit an obstacle, however the obstacle take twice the damage dealt to the creature by this power. If this damage is enough to destroy the obstacle the creature keep going, potentially hitting more obstacles. The creature automatically land prone at the end of it movement. If another creature is in the path of the projected creature, it take half the damage dealt by this power with a Reflex save for half, if the creature was the same size or larger it also fall prone on a failed reflex save.
Object Thrust: This behave as the creature thrust ability for the object, dealing impact damage equal to the force damage dealt to the object in appropriated physical damage to every creature on the object's path (up to the object's maximum hit point), a successful Reflex save halves the damage. If the force damage destroy the object, it is only destroyed after the impact. Finally if a creature is struck by an object as large or larger than itself, it also fall prone if it fail the Reflex save.

You can thrust any objects with this power based your carrying capacity, your TK Thrust carrying capacity is based on your manifesting ability modifier and assume you are medium. If you lift a heavy object telekinetically you are impaired as if you were physically lifting it.

Augment: You can augment this power in one or more of the following ways.

1. For every additional power point you spend, you increase the damage dealt to the target by 1d6 and the distance you can move the target of this power by 10 feet. You do not need to move a target the full distance, however you must move it at least 10 feet.

2. For every 2 additional power points you spend, this power can affect an additional creature or object. The total of their weight is counted against your carrying capacity.

3. For 2 additional power points you spend, you no longer need to move the creature in a straight line.

4. For every 4 additional power points you spend, the carrying capacity of this power is calculated as if you were a size category larger than medium.

For every two additional power points you spend on any augmentation, the DC rises by +1.



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Leziad's Homebrew (4524 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
DescriptorForce +
DisciplinePsychokinesis +
Identifier3.5e Power +
LevelKineticist 3 + and Psion/Wilder 5 +
RatingUndiscussed +
SummaryYou violently thrust a creature using your mind powers. +
TitleTK Thrust +