Eddanic Paladin (3.5e Alternate Class Feature)
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Eddanic Paladin
A norse-flavored paladin who smite down giants, call upon the power of thunder and war and bond with a raven familiar. The eddanic paladin is not as effective against undead and possess a different code of conduct than the typical paladin. They also do not possess an special mount, reducing their mobility.
Class: Paladin
Level: 1st-20th
Replaces: Aura of Good, Code of Conduct, Turn Undead, Special Mount
Benefit: An eddanic paladin receive the follow class features:
Code of Honor: A Eddanic Paladin can be any good alignment and her code is relaxed, she simply must maintain her good alignment not to fall. A paladin may still fall if she fall out of grace of her patron deity or whatever source granted her her's powers, although he may just need to find another power source to regain her abilities. He does gain a code of honor however:
- Must strive to die in battle and not a coward but...
- Must make sure she does not her comrade killed.
- Must never gain the +2 attack benefit from flanking, though you may choose to flank and may still benefit from sneak attack.
- Must never employ poisons, you will win by strength and skill and direct threat.
- Must not kill a helpless creature that you did not previously defeated in combat.
- If issued a challenge( such as from the knight class), you must accept.
- Must not mistreat her captives.
If she violate her code of honor she lose one of her smite evil attempt for the day, if she does not have any smite evil attempt remain she take a cumulative -1 penalty to attack roll and AC for 24 hours.
Dedication to War: An 4th level eddanic paladin count her paladin level as effective fighter level for the purpose of qualifying for feats and their benefits.
Poetic Edda (Ex): An eddanic paladin gain bardic lore as a bard of her class level.
Smite Giant: A eddanic paladin can apply her smite evil on creatures of the giant type of any alignment as well as evil creatures. If a giant she smite is within the range of alignment the paladin can smite she deal twice the normal amount of bonus smite damage.
Raven Companion: At 3rd level a eddanic paladin gain a Raven familiar using your class level as effective Wizard level. If slain your raven companion return to you automatically after 3 days with no additional penalties.
Call of the Thunderer: A 4th level eddanic paladin add a few powerful electric spells to her spell list, she must prepare these spells as normal. She add the spells from the list below at the appropriated level:
1st— shocking grasp, stun volt
2nd— gust of wind
3rd— call lightning, gale force
4th— call lightning storm, lightning strike twice
Raven's Sight (Ps): At 5th level a eddanic paladin is capable of using sense link as a standard action, but only between her and her raven familiar.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
Leziadv |
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Author | Leziad + |
Class | Paladin + |
Identifier | 3.5e Alternate Class Feature + |
Rated By | Eiji-kun +, Wildmage +, Spanambula + and Ghostwheel + |
Rating | Rated 3.8 / 4 + |
Summary | A norse-flavored paladin who smite down gi … A norse-flavored paladin who smite down giants, call upon the power of thunder and war and bond with a raven familiar. The eddanic paladin is not as effective against undead and possess a different code of conduct than the typical paladin. They also do not possess an special mount, reducing their mobility. an special mount, reducing their mobility. + |
Title | Eddanic Paladin + |