Template:Explosive Features

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Template:Explosive Features Explosive Features (Ex): All <WEAPON> explosives deal a mixture of piercing, force and sonic damage (unless noted otherwise); this is denoted as “explosive damage” below. All creatures can attempt a Reflex save (DC<DC>) to reduces the initial damage by half, and negates any secondary effects. All explosives blown away creatures within the primary blast radius.

Creatures with resistance or immunity to piercing, force or sonic damage can reduce damage by 1/3 total (in addition to the Reflex save). There is no difference if they have resistance or immunity, or more than one type.