Exotic Weapon (5e Variant Rule)

From Dungeons and Dragons Wiki
Revision as of 04:36, 26 April 2019 by Vaegrim (talk | contribs) (I think this would fall under the 'Variant Rule' category)
Jump to: navigation, search
Homebrew.png
Author: Rlyehable (talk)
Date Created: 2015.08.13
Status: Finished
Editing: Clarity edits only please
ArticleUnrated.png
Rate this article
Discuss this article
New weapon category for 5th edition

Exotic Weapons are unusual weapons that are not commonly known. Often they are only used by a specific species, in specific region, by specific classes, or is unique in design.

Due to their unusual or obscure design, creatures that are not proficient in them use them with disadvantage and may not add your proficiency bonus. The only ways to be proficient with an exotic weapon are:

  • The exotic weapon is specified in your race description.
  • The exotic weapon is specified in your class description.
  • The exotic weapon is specified in your background.
  • Use of the Weapon Master feat.
  • Use of Downtime to Train in the weapon. To do so you must find a teacher that is proficient in the exotic weapon. (see the: 5e Player's Handbook p.187 "Training").

List of Exotic Weapons

Name Proficiency Type Cost Weight Damage Damage
Type'
Range

Back to Main Page5x5eEquipmentWeapons

Back to Main Page5x5eVariant Rules

Rlyehable's Homebrew (235 Articles)
Rlyehablev
AuthorRlyehable +
Identifier5e Variant Rule +
RatingUnrated +
SummaryNew weapon category for 5th edition +
TitleExotic Weapon +