Rebuke the Hoard (3.5e Maneuver)
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Army of One (Boost) | |
Level: | 7 |
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Prerequisite: | Two Army of One Maneuvers |
Initiation Action: | Full-Round Action |
Range: | Personal |
Target: | You |
Duration: | 1 round |
You may make several attack actions, as if making a full-attack, gaining a number of attacks depending on your BAB, with all penalties applied as usual. However, these attacks do not need to be made consecutively, and can be applied outside of your turn, possibly interrupting an opponents action. In other words, treat each attack as a readied action, except you do not need to specify the triggering event. Any attacks not used by the beginning of your next turn are wasted.
At your option, you may make additional attacks beyond those granted by your BAB, essentially taking a second full-attack, as above. However, each such additional attack borrows inertia from your attack routine and sets you increasingly off-balance, applying a cumulative -5 penalty to your BAB and AC for the entirety of the next round.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Army of One
Article Balance | High + |
Author | Parakee + |
Discipline | Army of One + |
Identifier | 3.5e Maneuver + |
Level | 7 + |
Rating | Undiscussed + |
Summary | You are attuned to the flow of battle and time your blows to land at any opportunity, instinctively responding to (and punishing) your opponents mistakes. + |
Title | Rebuke the Hoard + |
Type | Boost + |