Overclock (3.5e Maneuver)

From Dungeons and Dragons Wiki
Revision as of 06:20, 7 September 2019 by Eiji-kun (talk | contribs) (Created page with "{{author |author_name=Eiji-kun |date_created=9-6-19 |status=Complete |balance=High }} {{3.5e Maneuver |name=Overclock |discipline=Crazy Gadget |type=Boost |desc= |lvl=4 |prer...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Homebrew.png
Author: Eiji-kun (talk)
Date Created: 9-6-19
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Overclock
Crazy Gadget (Boost)
Level: 4
Prerequisite: Needs two Crazy Gadget maneuvers
Initiation Action: Swift
Range: Melee or Ranged Attack
Effect: Overclocked Weapon
Duration: 1 round or until discharged
Saving Throw: None

Turn this chainsaw up to 11. What could possibly go wrong?

Using a gadget you push your weapon beyond normal abilities, but quickly burn it out. Your successful attack made in a round with a weapon deals twice as much damage as if making a critical hit. If the attack is a critical hit, the critical multiplier goes up by one step instead. After a successful attack, your subsequent attack deals half damage. This effect can persist beyond 1 round and will last until you make a subsequent attack.


Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesCrazy Gadget

Eiji-kun's Homebrew (5650 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
DisciplineCrazy Gadget +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryThe next hit deals double damage, but the subsequent hit deals half. +
TitleOverclock +
TypeBoost +