Heavy Whip (3.5e Equipment)

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Author: Leziad (talk)
Date Created: 21st July 2015
Status: Complete
Editing: Clarity edits only please
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Heavy Whip

Exotic One-Handed Melee

Cost: 50 gp
Damage (Small): 1d6
Damage (Medium)1: 1d8
Critical: 19-20/x2
Weight2: 4 lbs
Type3: Slashing
HP4: 10
Hardness: 2

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


As the name implies, a heavy whip is a reinforced whip made for combat. A heavy whip can damage creature with an armor bonus of +1 or higher or a natural armor bonus of +3 or higher. Like using a whip, using a heavy whip provokes an attack of opportunity, just as if you had used a ranged weapon.

A heavy whip count as a whip for the purpose of feats and ability. A class that is proficient with the whip is also proficient with the heavy whip.



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Leziad's Homebrew (4526 Articles)
Leziadv [Expand]
AuthorLeziad +
ClassMelee +
Cost50 gp +
Critical19-20/x2 +
Damage1d8 +
Damage TypeSlashing +
Hardness4 +
Hit Points10 +
Identifier3.5e Equipment +
ProficiencyExotic +
Range+
RatingUndiscussed +
SizeTwo-Handed +
TitleHeavy Whip +
Weight6 +