SRD5:Continual Flame

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This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY

Continual Flame is a spell in 5th edition.


5e Spell Continual Flame
2nd-level evocation
Casting Time: 1 action
Range: Touch
Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)
Duration: Until dispelled
Casters: Artificer, Cleric, Druid, Eldritch Knight, Wizard

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Sources and Notes


Back to Main PageSRD5Spells → Continual Flame

Facts about "Continual Flame"
Action TypeAction +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
Canontrue +
CasterArtificer +, Cleric +, Druid +, Eldritch Knight + and Wizard +
ComponentV +, S + and M +
Consumable Componentstrue +
Level2 +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
RangeTouch +
SchoolEvocation +
TitleContinual Flame +
Valuable Componentstrue +