Magic Beverage (3.5e Spell)
From Dungeons and Dragons Wiki
Revision as of 07:45, 30 September 2021 by The bluez in the dungeon (talk | contribs)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Transmutation | |
Level: | Bard 1, Beer 1 |
---|---|
Components: | V, S, M |
Casting time: | 1 standard action |
Range: | Touch |
Target: | An alcoholic beverage |
Duration: | 1 day |
Saving Throw: | None |
Spell Resistance: | No |
There's nothing better in the morning than beer to fight a drinking night.
You imbibe alcohol with healing potency: the beverage heals 1d10 to anyone who drinks it and gives a +2 bonus to the next Fortitude save (+4 if the save is to avoid alcohol intoxication or other ill effects).
Material Component: An alcoholic drink.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Bard
Template:3.5e Beer Domain Breadcrumb
the bluez in the dungeonv |
---|