Terror Tactics, Greater (3.5e Maneuver)
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Revision as of 00:32, 4 May 2010 by ThunderGod Cid (talk | contribs) (Created page with '{{author |author_name=ThunderGod Cid |date_created=May 3, 2010 |status=Complete }} <onlyinclude>{{3.5e Maneuver |name=Terror Tactics, Greater |discipline=Scarlet Dusk |type=Stri…')
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Scarlet Dusk (Strike) | |
Level: | 7 |
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Initiation Action: | 1 standard action |
Range: | Melee attack |
Target: | One creature |
Duration: | Instantaneous |
Saving Throw: | None |
Your blade hacks through your opponents who, quaking in their boots at your approach, can do nothing to stop your onslaught.
This maneuver functions just like lesser terror tactics, except your weapon deals an extra 6d8 points of damage per level of fright instilled in the target. Therefore, you can deal a maximum of 18d8 damage to the target with this maneuver.
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Facts about "Terror Tactics, Greater (3.5e Maneuver)"
Author | ThunderGod Cid + |
Discipline | Scarlet Dusk + |
Identifier | 3.5e Maneuver + |
Level | 7 + |
Rated By | Foxwarrior + |
Rating | Rating Pending + |
Summary | As lesser terror tactics, except your weapon deals an extra 6d8 points of damage per level of fright instilled in the target. + |
Title | Terror Tactics, Greater + |
Type | Strike + |