Break The Tide (3.5e Maneuver)
From Dungeons and Dragons Wiki
Revision as of 22:04, 21 May 2010 by Danzig Nyttafjell (talk | contribs) (Created page with '{{author |author_name= The Demented One |date_created=<!--today's date--> |status=<!--Insert idea's status here.--> }} <onlyinclude>{{3.5e Maneuver |name= Break The Tide |discip…')
| |||||||||
Rate this article Discuss this article |
Army of One (Counter) | |
Level: | 2 |
---|---|
Initiation Action: | Immediate |
Range: | Personal |
[[SRD:Aiming a Spell (Spell Descriptor)|]]: | You |
Saving Throw: | None |
With a heavy blow to the gut, you stop a foe dead in its tracks, halting its advance across the battlefield. Whenever you make an attack of opportunity provoked by a foe who is moving out of one of your threatened squares, you may initiate this maneuver. If your attack of opportunity damages that foe, then their movement immediately ends.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Army of One