Ghoster (4e Monster)
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Ghoster Level 16 Elite Lurker
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Medium natural humanoid
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Initiative +20 | Senses +14; darkvision | |
HP 309; Bloodied 154 | ||
AC 33; Fortitude 29, Reflex 31, Will 29 | ||
Saving Throws +2 | ||
Speed 7 | ||
Action Points 1 | ||
Basic Ranged Attack Poisoned Superior Crossbow (Standard; At-Will) ♦ Poison | ||
Effect: Ghoster may shift a total of 2 squares before or after the attack.
Attack: Ranged 20/40 (one creature); +19 vs. AC Hit: 4d10 + 10 damage. Target is afflicted with deathkiss venom (save ends). | ||
Effect Take Aim (Standard) | ||
Effect: Ghoster gains a +4 bonus on his next attack and damage roll versus a creature he can see within 40 squares. If that attack rolls dice for damage, increase its critical hit range by 1. This benefit ends when Ghoster moves, can no longer see the creature, or chooses a new creature for this attack. Bonuses from this power stack up to 3 times. | ||
Ranged Attack Flash Bomb (Standard; 6 times per encounter.) ♦ Radiant, Thunder | ||
Attack: Area burst 2 within 10 (creatures in burst other than Ghoster); +19 vs. Fortitude
Hit: 1d4 + 10 radiant and thunder damage. Target is blinded and deafened (save ends both). Miss: Half damage. All creatures have concealment against the target until the end of Ghoster's next turn. | ||
Ranged Attack Smoke Bomb (Standard; 6 times per encounter.) ♦ Zone | ||
Effect: Area burst 2 within 10; The burst creates a zone of thick noxious smoke. Any creature that starts its turn in the zone takes 10 poison damage. | ||
Trait Sneak Attack | ||
Ghoster deals 3d8 extra damage to any target he has combat advantage against. | ||
Trait Agile | ||
Ghoster can shift 1 square before or after an attack. | ||
Trait Camouflage | ||
Ghoster can make a stealth check in cover or concealment. | ||
Alignment evil | Languages Common | |
Skills Stealth, Thievery | ||
Str 16 (+11) | Dex 26 (+16) | Wis 22 (+14) |
Con 22 (+14) | Int 14 (+10) | Cha 14 (+10) |
Tactics
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Alignment | Languages | |
Str (+) | Dex (+) | Wis (+) |
Con (+) | Int (+) | Cha (+) |
Tactics
Lore
A character knows the following information with a successful check.
- DC 15:
- DC 20:
- DC 25:
Encounter Groups
Level Encounter (XP )
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