Hoarfrost Blade (3.5e Maneuver)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Night Wind (Boost) [Cold] | |
Level: | 4 |
---|---|
Prerequisite: | Two Night Wind maneuvers |
Initiation Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | Instantaneous |
Saving Throw: | None |
A more advanced maneuver that mirrors searing blade, you briefly imbue your weapon with the coldness of night. For the rest of your turn, your melee attacks deal an extra 2d6 cold damage, +1 point for every initiator level.
This maneuver is a supernatural ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Night Wind
Facts about "Hoarfrost Blade (3.5e Maneuver)"
Article Balance | Moderate + |
Author | T.G. Oskar + |
Descriptor | Cold + |
Discipline | Night Wind + |
Identifier | 3.5e Maneuver + |
Level | 4 + |
Rating | Undiscussed + |
Summary | Attacks deal +2d6 cold damage + 1/initiator level + |
Title | Hoarfrost Blade + |
Type | Boost + |