Changes
→Making a Spider-Monk
! rowspan="2" | AC Bonus
! rowspan="2" | Unarmored <br/> Speed Bonus
|-rowspan="2" | speed star= to full level !-rowspan="2" | road runner = to full level !-rowspan="2" | crushing blow !-rowspan="2" | boasted reflexes gain reflex = to level !-rowspan="2" | dextous dodge = to level q
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
|- class="{{Odd-Even|{{#var:odd}}}}"
|20th||class="left" | +15/+10/+5 || +12 || +12 || +12
| class="left" | [[Spider-Monk_(3.5e_Class)#Ability_Bonus|Ability Bonus]], [[Spider-Monk_(3.5e_Class)#Spider_Sense_V|Spider Sense V]]
| +15/+15/+10/+5 || 2d10 10d10 || +4 || +60ft
|-
==== Class Features ====
A spider monk progress levels 4 times faster then a regular monk
'''Weapon and Armor Proficiency:''' Spider-Monks may be proficient with all simple weapons plus handaxe, kama, nunchaku, quarterstaff, sai, shuriken, and siangham. After a Spider-Monk gains web shooters, he would be proficient in that too. Spider-Monks need the greatest range of movement possible and so can't use any armor or shields. When wearing armor, using a shield, or carrying a medium or heavy load, a Spider-Monk loses AC bonus, as well as fast movement and flurry of blows abilities.