Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Ylem-Soth (3.5e Deity) + (Barely sentient creator god of Cor, the primal chaos from which all existence spawned, and the guardian of time.)
- Publication:Dread Codex/New Feats/Fearful Advantage + (Base Attack Bonus +4, Intimidate 4 ranks)
- Versatile Saves (3.5e Feat) + (Base your saving throws on various ability scores.)
- Ki Master (3.5e Class) + (Based off the warriors of DBZ, this is a flavor of monk who possesses potent energy blasts to strike at the enemies from afar.)
- Crouching Dragon Stance (3.5e Maneuver) + (Based on ranks in [[SRD:Balance Skill|Balance]], you gain the benefit of extra damage to unarmed strikes.)
- Pyropsyche (3.5e Class) + (Based on the [[SRD:Pyrokineticist|pyrokineticist]] class, but as a base class, you are a master of flame and fire.)
- Feywing (3.5e Race) + (Based on the popular idea of a fairy, as influenced by Disney’s Tinkerbell.)
- Fenerox (3.5e Race) + (Based on the race from Starbound. Big-eyed, fluffy-eared fennec fox folk.)
- Pyroball (3.5e Attunement Spell) + (Basic ranged touch attack fireball, which explodes in a 5 ft radius.)
- Self-Repair (3.5e Creature Ability) + (Basically, fast repair is fast healing, but for constructs, objects, and undead.)
- Battle Binder (3.5e Alternate Class Feature) + (Battle Binders focus more on physical fighting skills, using vestiges to augment their combat abilities at the expense of some of their versatility and mental defense.)
- Saiyan (3.5e Race) + (Battle-hardened primates from another world, they have the potential to be the world's ultimate fighters.)
- Army of One (3.5e Martial Discipline) + (Battlefield rumor holds that there exists … Battlefield rumor holds that there exists an old and powerful martial tradition, practiced by elite dwarven defenders, hobgoblin shock troopers, and battle-mad berserkers. No warrior truly knows the origin of this discipline, though many cultures claim it as their creation. However, all know of its power, the might of the Army of One discipline. Those trained in it can fight off entire legions, shatter the morale of armies with a glare, and duel with foes on opposite sides of a battlefield all at once.posite sides of a battlefield all at once.)
- Bayleef (3.5e Monster) + (Bayleef smell really good. Like a sock dra … Bayleef smell really good. Like a sock drawer of someone you find attractive, being in the presence of a Bayleef is stimulating in a manner which is nasally satisfying. Bayleef are also sharp. Not that they are smarter than any other talking plant camel, just that they have a crest of rigid leaves that cut to your soul, or even your thumb.that cut to your soul, or even your thumb.)
- Lightning (3.5e Suit) + (Bbbzkrack! Electrocute your enemies with this shocking set of cards!)
- Bceilieod (3.5e Deity) + (Bceilieod teaches that all lives are equal.)
- Esoteric Maker (3.5e Prestige Class) + (Be Doctor Frankenstein in DnD!)
- Cogblessed Maker (3.5e Prestige Class) + (Be Doctor Wily in DnD!)
- Diamond Cutter (3.5e Maneuver) + (Be as an iajutsu master, draw and cut in one single motion.)
- Watchful Raven (3.5e Maneuver) + (Be aware of the status of your allies and assist them with maneuvers, spells, and other effects even if they are out of normal range.)
- Dais of Salvation (3.5e Maneuver) + (Be completely invincible for 1 round.)
- Zola Defiance (3.5e Feat) + (Be evil as a [[Zora (3.5e Race)|Zora]] and gain a breath weapon.)
- Cloranthy Ring (3.5e Equipment) + (Be immune to fatigue (and turn fatigue into exhaustion), and the penalty on iterative attacks is reduced to -4.)
- Cautious Attack (4e Feat) + (Be less offensive, gain higher defenses.)
- Fade into Darkness (4e Feat) + (Be more stealthy in dark environments.)
- Sharky, Improved (3.5e Feat) + (Be part shark. Get improved shark powers.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)