Talk:Setting Sun Suplex (3.5e Maneuver)

From Dungeons and Dragons Wiki
Jump to: navigation, search

Ratings

RatedOppose.png Eiji-kun opposes this article and rated it 0 of 4.
Actually, let me also put this on here until the problems below are addressed.


The damage scaling concerns me

I'm for scaling damage, but I'd like to have my level 9ths have a benefit for being 9th level. With no worries about a save DC, it's just 20d6 plus prone, and I'd pay good levels for that. Perhaps switch to a smaller scale, even something like "unarmed damage plus 1d6 + 1 per level" or something. -- Eiji-kun (talk) 13:13, 6 March 2015 (UTC)

I would echo Eiji's sentiments. This already has a certain utility by virtue of status effect and space switching. Even if you want to make maneuvers more akin to spellcasting (scaling utility with level, ergo Polar Ray is a first level spell), I think this has enough utility that you could reduce the damage scaling. As I know you know, less die rolling is also good, so to tack ideas onto Eiji's offering, I might say 1d6 + initiator level + ability modifier, if you want have more damage than Eiji's idea but less than d6/level. Otherwise I feel this needs some sort of side bar saying: "Hey, I don't like how maneuvers scale in Tome of Battle, so here's what I changed and why, and you can find similar maneuvers here (insert link)." -- Jota (talk) 13:36, 13 March 2015 (UTC)
Bump of supreme emphasis. -- Eiji-kun (talk) 13:36, 10 June 2015 (UTC)
My bump is the bump that will pierce the heavens! -- Eiji-kun (talk) 09:57, 18 September 2015 (UTC)
Yearly bump of the aeons! -- Eiji-kun (talk) 08:17, 3 January 2016 (UTC)
Me, me, bumpity! You, you, bump a rum! -- Eiji-kun (talk) 11:21, 18 October 2016 (UTC)
Ultimate Bump Technique: Revival of Ancient Bump! --Undead_Knave (talk) 12:36, 19 June 2018 (MDT)