Tether Recovery (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 9-6-19
Status: Complete
Editing: Clarity edits only please
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Tether Recovery
Crazy Gadget (Counter)
Level: 2
Prerequisite: Needs one Crazy Gadget maneuver
Initiation Action: Immediate or Move; see text
Range: 5 ft/level
Effect: One grappling line
Duration: See text
Saving Throw: None

You manage a perfect edge recovery. Just in time, you could have fallen to your death there.

As long as you have one hand free and have fallen 10 or more feet, you whip out and fire a grappling hook as an immediate action. As long as there is a ledge within the reach of your line, you embed the grapple on any rough surface and arrest your fall. You can attempt to grapple onto a nearby rough wall horizontal to your position but you will take minimum falling damage when you slam into the wall. From there the line persists until broken or you release your hold, and you may take your normal movement speed to move up and down the line to its maximum length.

Alternatively you may use this as a [Rush]. As a move action you throw out your grappling hook and then may move up to your normal movement speed in the direction of the line as normal.

In both cases the line vanishes into harmless debris when released. It can be attacked (AC 10, hardness 0, 6 hp, break DC 23) but is generally immune to area effect attacks.

If a silk rope is consumed as part of initiating, add the consumed ropes length to the length of the tether. However this destroys the rope.


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Eiji-kun's Homebrew (5652 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
DisciplineCrazy Gadget +
Identifier3.5e Maneuver +
Level2 +
RatingUndiscussed +
SummaryFire a grappling line to save yourself from a fall. or reach new heights. +
TitleTether Recovery +
TypeCounter +