Z's Ancestral Magic (5e Sourcebook)/Mechanics/Eidolon Forms
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Eidolon Forms
Below are the Forms you may choose for your Eidolon.
In each of the statblocks below, the notation of PB refers to the Proficiency Bonus of the Shaman that summoned the Eidolon.
Each of the statblocks below assumes a 1st-level Shaman, with a PB of +2.
Amorphous Form
An Amorphous Eidolon greatly resembles an ooze in its natural form, being similar in consistency to a viscous liquid. This Form is perfect for creating a "spirit in a bottle" type of Eidolon, or for creating a world-devouring slime pet to engulf your foes.
Size: Medium
Hit Points: 8 (5 + Con mod, multiplied by Shaman Level)
Hit Die: 1d8 per Shaman level
Armor Class: 11 (10 + Dex mod + PB)
Speed: 20ft., Climb 20ft.
Ability Scores:
- Str: 14 {+2} - (12+PB)
- Dex: 8 {-1} - (6+PB)
- Con: 16 {+3} - (14+PB)
- Int: 8 {-1} - (6+PB)
- Wis: 10 {+0} - (8+PB)
- Cha: 11 {+0} - (9+PB)
Senses: Darkvision 60 ft.
Other Abilities:
- Amorphous: This form can move through a space as narrow as 1 inch wide without squeezing. This form can create any number of extra limbs.
- Shapeless: This Form is immune to the Prone condition.
Actions:
- Pseudopod: Melee Weapon Attack: +4 to hit (Str + PB), reach 5 ft., one target. Hit: 5 (1d6 + Str) Bludgeoning Damage.
Aquatic Form
An Aquatic Eidolon has a fish-like body shape, ranging anywhere from a goldfish to a shark to a dolphin. This Form is ideal for aquatic or seafaring campaigns, where it can serve as a mount, bodyguard or scout.
Size: Medium
Hit Points: 6 (5 + Con mod, multiplied by Shaman Level)
Hit Die: 1d8 per Shaman level
Armor Class: 16 (13 + Dex mod + PB)
Speed: 20ft., Swim 40ft.
Ability Scores:
- Str: 16 {+3} - (14+PB)
- Dex: 12 {+1} - (10+PB)
- Con: 13 {+1} - (11+PB)
- Int: 8 {-1} - (6+PB)
- Wis: 10 {+0} - (8+PB)
- Cha: 11 {+0} - (9+PB)
Senses: Darkvision 60 ft.
Other Abilities:
- Amphibious: This form can breathe in air and in water.
- Limbless: This form does not possess limbs.
Actions:
- Bite: Melee Weapon Attack: +5 to hit (Str + PB), reach 5 ft., one target. Hit: 6 (1d6 + Str) Piercing Damage.
Avian Form
An Avian Eidolon has a bird-like body, but don't let this fool you - This form is ideal for creating your own version of many mythical beasts, such as a phoenix, cockatrice, wyvern, or even a horrible goose.
Size: Small
Hit Points: 5 (4 + Con mod, multiplied by Shaman Level)
Hit Die: 1d6 per Shaman level
Armor Class: 15 (10 + Dex mod + PB)
Speed: 30ft., Fly 30ft.
Ability Scores:
- Str: 12 {+1} - (10+PB)
- Dex: 16 {+3} - (14+PB)
- Con: 13 {+1} - (11+PB)
- Int: 8 {-1} - (6+PB)
- Wis: 10 {+0} - (8+PB)
- Cha: 11 {+0} - (9+PB)
Senses: Darkvision 60 ft.
Actions:
- Claw: Melee Weapon Attack: +5 to hit (Dex + PB), reach 5 ft., one target. Hit: 4 (1 + Dex) Slashing Damage.
Biped Form
A Biped Eidolon is among the most simple, being generally humanoid in shape. It can be used to turn your Eidolon into an echo of any number of humanoid creatures, from demons and angels, to less exotic things like werewolves or your clingy otherworldly aunt.
Size: Medium
Hit Points: 6 (5 + Con mod, multiplied by Shaman Level)
Hit Die: 1d8 per Shaman level
Armor Class: 14 (11 + Dex mod + PB)
Speed: 30ft.
Ability Scores:
- Str: 16 {+3} - (14+PB)
- Dex: 12 {+1} - (10+PB)
- Con: 13 {+1} - (11+PB)
- Int: 8 {-1} - (6+PB)
- Wis: 10 {+0} - (8+PB)
- Cha: 11 {+0} - (9+PB)
Senses: Darkvision 30ft.
Other Abilities:
- Skilled: This form gains proficiency in one additional skill of the Shaman's choice.
Actions:
- Fists: Unarmed Melee Attack: +5 to hit (Str + PB), reach 5 ft., one target. Hit: 6 (1d4 + Str) Bludgeoning Damage.
Insectoid Form
An Insectoid Eidolon has a generally bug-like shape, possessing six legs and a horizontal body. This Form can create anything from an angelic scorpion or demonic ladybug, all the way to outlandish things like an undead grasshopper or draconic spider.
Size: Small
Hit Points: 7 (5 + Con mod, multiplied by Shaman Level)
Hit Die: 1d8 per Shaman level
Armor Class: 17 (12 + Dex mod + PB)
Speed: 20ft., Burrow 20ft., Climb 20ft.
Ability Scores:
- Str: 8 {-1} - (6+PB)
- Dex: 16 {+3} - (14+PB)
- Con: 14 {+2} - (12+PB)
- Int: 8 {-1} - (6+PB)
- Wis: 10 {+0} - (8+PB)
- Cha: 11 {+0} - (9+PB)
Senses: Tremorsense 20ft.
Other Abilities:
- Spider Climb: This form can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions:
- Bite: Melee Weapon Attack: +5 to hit (Dex + PB), reach 5 ft., one target. Hit: 4 (1 + Dex) Piercing Damage.
Quadruped Form
A Quadruped Eidolon has four legs and, traditionally, a largely-horizontal body. However, this form can create anything from your friendly neighborhood aberration centaur to a tall, conical earth elemental that sprouts moss and small shrubs like an off-brand treant.
Size: Medium
Hit Points: 6 (5 + Con mod, multiplied by Shaman Level)
Hit Die: 1d8 per Shaman level
Armor Class: 14 (10 + Dex mod + PB)
Speed: 40ft.
Ability Scores:
- Str: 14 {+2} - (12+PB)
- Dex: 14 {+2} - (12+PB)
- Con: 13 {+1} - (11+PB)
- Int: 8 {-1} - (6+PB)
- Wis: 10 {+0} - (8+PB)
- Cha: 11 {+0} - (9+PB)
Senses: Darkvision 30ft.
Actions:
- Bite: Melee Weapon Attack: +4 to hit (Str + PB), reach 5 ft., one target. Hit: 6 (1d6 + Str) Piercing Damage.
Serpentine Form
A Serpentine Eidolon has a snake-like body, consisting largely of a head and long tail. Whether it's a water-elemental eel, celestial coatl, or draconic wyrm you're trying to create, this is the shape for danger noodles.
Size: Medium
Hit Points: 6 (5 + Con mod, multiplied by Shaman Level)
Hit Die: 1d8 per Shaman level
Armor Class: (10 + Dex mod + PB)
Speed: 20ft., Climb 20ft., Swim 20ft.
Ability Scores:
- Str: 12 {+1} - (10+PB)
- Dex: 16 {+3} - (14+PB)
- Con: 13 {+1} - (11+PB)
- Int: 8 {-1} - (6+PB)
- Wis: 10 {+0} - (8+PB)
- Cha: 11 {+0} - (9+PB)
Senses: Darkvision 60ft.
Other Abilities:
- Limbless: This form does not possess limbs.
- Tail: This form possesses a tail.
Actions:
- Bite: Melee Weapon Attack: +5 to hit (Dex + PB), reach 5 ft., one target. Hit: 6 (1d4 + Dex) Piercing Damage.
- Tail: Melee Weapon Attack: +5 to hit (Dex + PB), reach 5 ft., one target. Hit: 7 (1d6 + Dex) Bludgeoning Damage.