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Ancient Black Dragon (5e24)

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see Black Dragon (disambiguation).

 5th edition (2024)

SRD 5.2 • CC-BY



Ancient Black Dragon [1][2]
Gargantuan Dragon (Chromatic Dragons, Black Dragons), Chaotic Evil
AC: 22Initiative: +2 (12)
HP: 367 (21d10+147)
Speed: 40 ft., Fly 80 ft., Swim 40 ft.
Mod Save Mod Save Mod Save
Str 27 +8 +8 Dex 14 +2 +9 Con 25 +7 +7
Int 16 +3 +3 Wis 15 +2 +9 Cha 22 +6 +6
Skills: Perception +16, Stealth +9
Immunities: Acid
Senses: Blindsight 30 ft., Darkvision 120 ft., Passive Perception 26
Languages: Common, Draconic
CR: 21 (XP 33,000; PB +7)

Traits

Amphibious. [3] The dragon can breathe air and water.

Legendary Resistance (4/Day, or 5/Day in Lair). [3] If the dragon fails a saving throw, it can choose to succeed instead. 

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Melf's Acid Arrow (level 4 version).

Rend. Melee Attack Roll: +15, reach 15 ft. Hit: 16 (2d8+8) Slashing damage plus 9 (2d8) Acid damage.

Acid Breath (Recharge 5-6). Dexterity Saving Throw: DC 22, each creature in a 90-foot-long, 10-foot-wide Line. Failure: 67 (15d8) Acid damage. Success: Half damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 21, +13 to hit with spell attacks):

At Will: Acid Arrow (level 4 version), Detect Magic, Fear
1/Day Each: Create Undead, Speak with Dead, Vitriolic Sphere (level 5 version) 

Legendary Actions

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Cloud of Insects. Dexterity Saving Throw: DC 21, one creature the dragon can see within 120 feet. Failure: 33 (6d10) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. Failure or Success: The dragon can’t take this action again until the start of its next turn.

Frightful Presence. The dragon uses Spellcasting to cast Fear. The dragon can’t take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

 + 

Additional PropertiesEdit

Habitat: Swamp|}}
Treasure: Relics

End of the SRD 5.2 material

[4] Ancient black dragons plot the ruin of whole realms. They seek magic to corrupt the land, raise undead hordes, bind fiends, and replicate magical disasters. Ancient black dragons strive to create vast, dead domains where they are the greatest things that remain.

Template:5e24:Black Dragon/Lair

Found in AdventuresEdit


Sources and NotesEdit

  1. Wizards RPG Team (22 April 2025). SRD 5.2. (5e 2024) Wizards of the Coast. p. 262. Licensed: CC-BY.
  2. Wizards RPG Team (18 February 2025). Monster Manual. (5e 2024) Wizards of the Coast. ISBN 9780786969548. p. 40.
  3. 3.0 3.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.
  4. Wizards RPG Team (18 February 2025). Monster Manual. (5e 2024) Wizards of the Coast. ISBN 9780786969548. p. 40. Licensed: © Wizards of the Coast.

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Attribution:SRD 5.2 CC-BY 
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].