Arabian Adventures
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Product Blurb
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Magic carpets, ghoulish victims, genies rising from the sand in a whirlwind of smoke and fire - such wonders, spun into tales by the fabled Scheherazade, enchanted a king for a thousand and one nights.
The AL-QADIM campaign will enchant role-players for a thousand and one more.
You are about to discover an exotic realm inspired by the tales of Sinbad, Ali Baba, and other classics from the Arabian Nights. The first in a series of products, this volume features everything DMs and players need to launch the AL-QADIM* campaign:
- New rules for adventure, including desert survival, turning the hand of Fate, and averting the mysterious power of the evil eye.
- New proficiencies, from camel-riding to haggling at the bazaar
- New spells and a unique realm of magic, featuring the provinces of flame, wind, sea, and sand
- An introduction to Zakhara, Land of Fate, a new setting for the AL-QADIM campaign
Your flying carpet awaits:
step aboard and let the magical journey begin.
* pronounced "ahl-kah-DEEM,"
meaning "the ancient"
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This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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Arabian Adventures is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.
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External links[edit]
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