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Condensed Skills, Deemphasize First Level (3.5e Variant Rule)

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Author: Lordzya
Contributors: Vinnyvedivici
Date Created: June 19, 2016
Status: Complete
Editing: Clarity edits only please
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Condensed Skills, Deemphasize First LevelEdit

This variant simplifies the skill system. Characters receive half as many skill points each level, but many skills are combined. Odd number levels round up for skills but down for health, even numbered levels round the reverse. There are no x4 skill points at level one and max ranks are simply equal to your level. To compensate for this, any skill that has at least one rank in it gains a +3 proficiency bonus. Additionally there is no maximized HP at level one, instead all characters simply receive 6 bonus hit points. This way there is no particular weight to level one compared to any other level. It is also possible to have level 0 characters that have 6 plus their constitution modifier hit points and one plus their intelligence modifier (if positive) skill points.

Skill ConversionEdit

  • Acrobatics (Dex) ->Balance, Escape Artist, Tumble

Artist (Cha) -> craft (painting, Sculpture)

  • Athletics (Str) ->Climb, Swim, Jump

Bio-alchemy (Int) -> craft (alchemy, poisonmaking, Heal)

Clockwork (Int) -> craft (clockwork, traps, locks)

Clothier (Int) -> craft (jewelry, textiles)

Concentration (Con) ->Concentration, Autohypnosis

Construction (Int)-> craft (buildings, vehicles, siege weapons)

Cosmic Lore (Int) -> Knowledge (Religion, the planes)

Electronics (Int) -> craft (electronics) + computer use

Devicing (Dex) -> Disable Device, Open Lock, Use Magic Device

Historical Lore (Int) -> knowledge (Geography, History, Local, Nobility and Royalty)

Huntsman (Int) -> craft (bows, firearms)

Intuition (Wis) ->Sense motive, Puzzles, Spellcraft

Linguistics (Int) ->linguistics, Decipher Script

Perception (Wis) -> Listen, Search, Spot

Perform (Cha) -> combine act/comedy/oratory and keyboard and percussion, otherwise as is

Profession (Wis) -> as is

  • Ride (Dex) -> Ride or Pilot all

Scientific Lore (Int) -> knowledge (Arcana, Architecture and engineering, dungeoneering)

Smithing (Int) -> craft (armor, weapons, blacksmithing)

Speechcraft (Cha) ->Bluff, Diplomacy, Intimidate

Spycraft (Cha) ->Disguise, Gather Information, Forgery

  • Stealth (Dex) -> Hide, Move Silently, Sleight of Hand

Wilderness Lore (Wis) -> Survival, Use Rope, Handle Animal, Knowledge (Nature)

Example Skill ListsEdit

BarbarianEdit

Athletics, Concentration, Huntsman, Perception, Profession, Ride, Smithing, Wilderness Lore.

ClericEdit

Bio-alchemy, Artist, Clothier, Concentration, Cosmic Lore, Historical Lore, Intuition, Perception, Profession, Smithing, Speechcraft.

DruidEdit

Bio-alchemy, Concentration, Cosmic Lore, Intuition, Perception, Profession, Ride, Speechcraft, Wilderness Lore.

FighterEdit

Bio-Alchemy, Athletics, Construction, Historical Lore, Huntsman, Intuition, Perception, Profession, Ride, Smithing, Speechcraft.

PaladinEdit

Bio-alchemy, clothier, concentration, construction, cosmic lore, historical lore, intuition, profession, ride, smithing, speechcraft.

RangerEdit

Acrobatics, Bio-Alchemy, Athletics, Concentration, Historical Lore, Huntsman, Perception, Profession, Ride, Smithing, Stealth, Wilderness Lore.

RogueEdit

Acrobatics, Artist, Athletics, Clockwork, Clothier, Electronics, Devicing, Historical Lore, Huntsman, Intuition, Perception, Perform, Smithing, Speechcraft, Spycraft, Stealth.

SorcererEdit

Artist, Bio-alchemy, Concentration, Intuition, Profession, Scientific Lore.

WizardEdit

Artist, Bio-alchemy, Clockwork, Clothier, Concentration, Construction, Cosmic Lore, Historical Lore, Intuition, Linguistics, Profession, Scientific Lore.