Electricity (3.5e Sphere)
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Electricity Sphere[edit]
Electricity [Elemental, Fiendish]
Prerequisites: Air, Earth, or Fire elements (if taken as an Elemental sphere only).
Special: You gain Immunity to Electricity.
Level – Benefit
- 1 – Lightning Bolt
- 3 – Shocking Ray (as Scorching Ray, but electric)
- 5 – Orb of Electricity (CArc)
- 7 – Chain Lightning
- 9 – Electric Shield (PHB2 Sonic Shield, but Electric)
- 11 – Thunder Field (PHB2)
- 13 – Power Word: Stun
- 15 – Greater Shout, Electric damage and [Electricity] descriptor, not sonic.
- 17 – Lightning Bolt, Maximized, 6 damage per caster level with no maximum
- 19 – Chain Lightning, Quickened
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Facts about "Electricity (3.5e Sphere)"
Author | IGTN + |
Elements | Air +, Earth + and Fire + |
Identifier | 3.5e Sphere + |
Rated By | Surgo + |
Rating | Rating Pending + |
Special | You gain Immunity to Electricity. + |
Spell | Lightning Bolt +, Shocking Ray (as Scorching Ray, but electric) +, Orb of Electricity (CArc) +, Chain Lightning +, Electric Shield (PHB2 Sonic Shield, but Electric) +, Thunder Field (PHB2) +, Power Word: Stun +, Greater Shout, Electric damage and [Electricity] descriptor, not sonic. +, Lightning Bolt, Maximized, 6 damage per caster level with no maximum + and Chain Lightning, Quickened + |
Title | Electricity + |
Type | Elemental + and Fiendish + |