Future Dream (3.5e Power)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Clairsentience / Psychoportation [Time] | |
Level: | Dreamer 3, Nomad 3, Seer 3, , |
---|---|
Display: | Mental |
Manifesting Time: | 1 Standard Action |
Range: | Personal |
Target: | You |
Duration: | 1 round/level until Discharged |
Saving Throw: | None |
Power Resistance: | No |
Power Points: | 5 |
Alice screamed as she fell down the building. In a flash, like as if she woke up, she was back on the edge.
Through the plane of the dream the manifester grant herself the ability to send her mind back in time. For the duration of this power, the manifester may discharge it as a swift action. Upon doing so she send her mind back at the start of her turn, reverting all events which happened during her turn with some exceptions.
Since she sent her mind back in time she keep full knowledge but any status inflicted on her mind stay, such as mental ability damage and power point spent. Upon going back in time this power end. This power may not send you mind farther back than 1 round (or 6 second), if anything would allow you to revert more than 1 round worth of time this power fail.
Augment: For 4 additional power points you spend, this power's duration increase to 1 minute/level. And for an additional 4 beyond that it become 10 minute/level.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Dreamer
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psion/Wilder
Leziadv |
---|
Article Balance | Very High + |
Author | Leziad + |
Descriptor | Time + |
Discipline | Clairsentience + and Psychoportation + |
Identifier | 3.5e Power + |
Level | Dreamer 3 +, Nomad 3 + and Seer 3 + |
Rating | Undiscussed + |
Summary | You send your mind back in time, reverting almost all events which happened during your turn. + |
Title | Future Dream + |