Hellfire Engine (5e)

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Helmed Horror [1] [2]
Medium Construct, Neutral
Armor Class: 20 (plate, shield)
Hit Points: 60
Speed: 30 ft., fly 30 ft.
STR DEX CON INT WIS CHA
Skills: Perception
Damage Resistances: bludgeoning, piercing, and slashing  from nonmagical attacks[3] that aren't adamantine.
Damage Immunity: force, necrotic, poison
Condition Immunity: blinded, charmed, deafened, frightened, paralyzed, poisoned, stunned
Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 14
Languages: understands the languages of its creator but can't speak
Habitat: Urban
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2

Features

Magic Resistance. [4] The helmed horror has advantage on saving throws against spells and other magical effects.

Spell Immunity.

Actions

Multiattack.

Longsword. Melee Weapon Attack


Sources and Notes[edit]

  1. Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 183. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Habitat (unofficial) - User
  3. universally replaces "nonmagical weapons" with "nonmagical attacks"
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.

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Facts about "Hellfire Engine (5e)"
AlignmentNeutral +
AuthorMonster Manual (5e) +
CRval4 +
Canontrue +
Challenge Rating4 +
Creature NameHelmed Horror +
Experience Points1,100 +
FeaturesMagic Resistance +, Spell Immunity +, Multiattack + and Longsword +
HabitatUrban +
Hit Points60 +
NameHelmed Horror +
PublicationMonster Manual (5e) +
SizeMedium +
SortTextHellfire Engine 5e +
SummaryEnhanced animated armor +
TypeConstruct +