Maintenance (3.5e Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: ThunderGod Cid (talk)
Date Created: February 20, 2011
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
 Ratings for this homebrew:
Average:
NA
/ 4

 0 users favored it (4/4).
 0 users liked it (3/4).
 1 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article


Maintenance
Abjuration
Level: Cleric 4, Greed 4, Sorcerer/Wizard 4
Components: V, S
Casting time: 1 standard action
Range: Personal
Target: You
Duration: 1 day
Saving Throw: None (harmless)
Spell Resistance: No

This spell makes any objects in your possession stay with you as if they were compelled by magnetic force. Objects that you are wielding or carrying cannot be taken or pilfered from you, whether by a normal pickpocket or even a phantasmal thiefSpC spell. You cannot be persuaded to give up your weapons by any means, even when charmed or dominated. Your equipment is also granted protection from being disarmed or sundered. If you choose to voluntarily drop your weapon, you may summon it back to your hand as a swift action without any repercussions (such as an attack of opportunity).


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard


ThunderGod Cid's Homebrew (374 Articles)
ThunderGod Cidv
Article BalanceVery High +
AuthorThunderGod Cid +
ComponentV + and S +
Identifier3.5e Spell +
LevelCleric 4 +, Greed 4 + and Sorcerer/Wizard 4 +
RangePersonal +
Rated ByFoxwarrior +
RatingRating Pending +
SchoolAbjuration +
SummaryYour possessions become unwilling to leave your side. +
TitleMaintenance +