Publication:Beyond the Crystal Cave
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Plot SummaryEdit
In Beyond the Crystal Cave, the player characters are hired to rescue a recently eloped couple that has fled into the Cave of Echoes. The heroes must solve the mystery of the Crystal Cave to enter Porpherio's Garden, a magical place located on the island of Sybarate where it is summer all year long. Experience points are gained by dealing with encounters verbally and intelligently, rather than through unnecessary violence.
Publication HistoryEdit
Beyond the Crystal Cave was written by British designers Dave J. Browne, Tom Kirby, and Graeme Morris, and published by TSR in 1983 as a thirty two page booklet with an outer folder. In 2005, Kenzer and Company published a HackMaster module based on the adventure named Porpher's Enchanted Garden. It was originally solicited as Yonder Crystal Caverns, but was changed due to substantial lateness in gaining authorisation from Wizards of the Coast. The new version required less talking and more action, making it more typical of the game system. The module was hacked by James Butler, a freelance writer from the United Kingdom. In 2011, Wizards of the Coast updated the module for 4th Edition and added combat situations for their Encounters line of pre-made adventures.