[ Queen of the Spiders]
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System:
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Dungeons and Dragons 1e
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Levels:
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8 – 14
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Author:
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Gary Gygax
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Publisher:
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TSR
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Item Code:
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9179
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Publication Date:
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1986
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Format:
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Paperback
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Page Count:
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152
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ISBN-10:
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0-88038-321-6
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Product Blurb
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"...A World-Spanning Epic..."
She sits at the center of her web, a dark force of intense evil power. Her strands reach across Oerth, through the Crystalmist mountains, across the embattled human kingdoms, and even reaching the councils of Pomarj and beyond.
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This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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Plot Summary[edit]
A new beginning was added to the adventure. Giants have been raiding civilized lands in increasing numbers. The player characters have been called upon to combat the giants and to investigate the giants' reasons for invading and the strength of their forces. The first module, Steading of the Hill Giant Chief, takes place in a gigantic wooden fort populated by hill giants and ogres. Here, the players uncover evidence of an alliance with other types of giants, as well as some mysterious letters from those behind the scenes. In the second module, Glacial Rift of the Frost Giant Jarl, the action moves north to colder lands, where the setting is a system of caves clustered around a deep and narrow chasm in glacial ice. Here, the protagonists encounter frost giants, yeti and winter wolves, among other monsters. The third module, Hall of the Fire Giant King, is set in a volcanic region where King Snurre has assembled a horde of fire giants, trolls and hell hounds. A secret passage from this module leads deep into the earth, where the adventurers discover the true nature of the force behind the raids – the drow in the service of Lolth, the demoness. The fourth module, Descent into the Depths of the Earth, is on a larger scale than the others, with a map covering many kilometres of a deep underground region, later known as the Underdark. In the Underdark, there are many unique monsters previously unknown to surface adventurers, including the drow, which had been considered mythical. Troglodytes, jermlaine and svirfneblin (deep gnomes) made their first appearances in D&D literature in this module. In the next module, Shrine of the Kuo-Toa, the adventurers explore a subterranean complex populated by the Kuo-toa, a race of fish-frog monsters in the service of the lobster goddess Blibdoolpoolp. Players next make their way to the Vault of the Drow, a deep subterranean eldritch land in a huge cyst deep under the earth. The adventure is completed with Queen of the Demonweb Pits. It takes place primarily in the eponymous Demonweb Pits, the 66th level of the Abyss.
Publication History[edit]
The seven adventures described above were compiled in the GDQ1–7 supermodule. These included: The three modules in the Against the Giants series: G1, Steading of the Hill Giant Chief; G2, Glacial Rift of the Frost Giant Jarl; and G3, Hall of the Fire Giant King The three modules in the "Drow" series: D1–2, Descent into the Depths of the Earth (which incorporates the earlier D1, Descent into the Depths of the Earth and D2, Shrine of the Kuo-Toa); and D3, Vault of the Drow, Module Q1, Queen of the Demonweb Pits
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