SRD5:Hunter Shark
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see Shark (disambiguation). |
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Hunter Shark [SRD5 OGL/CC-BY] [1] [2] [3] | ||||||||||||
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Large Beast (Sharks), Unaligned | ||||||||||||
Armor Class: 12 | ||||||||||||
Hit Points: 45 (5d10+12) | ||||||||||||
Speed: 0 ft., swim 40 ft. | ||||||||||||
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Skills: Perception +2 | ||||||||||||
Senses: blindsight 30 ft., passive Perception 12 | ||||||||||||
Languages: — | ||||||||||||
Habitat: Underwater | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesBlood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points. ActionsBite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) piercing damage. |
Smaller than a giant shark but larger and fiercer than a reef shark, a hunter shark haunts deep waters. It usually hunts alone, but multiple hunter sharks might feed in the same area. A fully grown hunter shark is 15 to 20 feet long.
Sources and NotesEdit
- ↑ SRD5:
- Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team (9 May 2024). SRD-CC v5.1. (5e 2014) Wizards of the Coast. Licensed: CC-BY.
- ↑ Habitat — Not part of the SRD5.
- ↑ habitat - Dungeon Master's Guide (5e) p.302-305
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