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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "An old haunted mansion with an arcane lab hidden inside.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Warlock, Abyssal (3.5e Class)  + (An invocation-user that serves dark Abyssal masters.)
  • Verdant Channeler (3.5e Class)  + (An invoking class much like the warlock, the Verdant Channeler use a force called The Green in order to manipulate and create plants.)
  • Iron Overlord (3.5e Alternate Class Feature)  + (An iron overlord is a powerful champion wh
    An iron overlord is a powerful champion who seeks power in the form of conquest. While not alway evil, they seek to assert domination over those weaker than them. While some iron overlord have ideals beyond conquest, they almost always use the same ruthless methods when quelling with dissent. As a result they have the ability to enforce their will on others, and mentally assail those who stand up to them.
    entally assail those who stand up to them.)
  • Iron Shinobi (3.5e Alternate Class Feature)  + (An iron shinobi is an expert warrior train
    An iron shinobi is an expert warrior trained in ninjutsu, but prefers direct confrontation over stealthy assassination. Many of these warriors are typically ill-fated, but a few manages to blend martial discipline and the art of stealth in a single discipline.
    the art of stealth in a single discipline.)
  • Ironfist Investigator (3.5e Alternate Class Feature)  + (An ironfist investigator is a well-learned individuals who dabbles in the martial arts. They as a result gain formidable unarmed abilities, but never bother with striking their foes with underhanded studied strike.)
  • Torc of Enhanced Breath (3.5e Equipment)  + (An item allowing to enhance your breath weapon or other area of effects.)
  • SRD:Item Creation (Feat Type)  + (An item creation feat lets a spellcaster create a magic item of a certain type.)
  • Angreal (3.5e Equipment)  + (An item for increasing one's Energy Per Round from a supplementary Energy Pool.)
  • Minor Angreal (3.5e Equipment)  + (An item for increasing one's Energy Per Round from a supplementary Energy Pool.)
  • Major Angreal (3.5e Equipment)  + (An item for increasing one's Energy Per Round from a supplementary Energy Pool.)
  • Inheritor (5e)  + (An item of legacy was entrusted to you)
  • Major Deed (3.5e Equipment)  + (An item that lets you use one specified [[Relaxed Warrior (3.5e Class)#Major Deeds|Major Deed]], or improves your ability to use that deed.)
  • Amazing Deed (3.5e Equipment)  + (An item that lets you use one specified [[Relaxed Warrior (3.5e Class)#Amazing Deeds|Amazing Deed]], or improves your ability to use that deed.)
  • Minor Deed (3.5e Equipment)  + (An item that lets you use one specified [[Relaxed Warrior (3.5e Class)#Minor Deeds|Minor Deed]], or improves your ability to use that deed.)
  • Medallion of the Lodge (3.5e Equipment)  + (An item which create a luxurious lodge for the user and many allies.)
  • Sacred Chime of Healing (3.5e Equipment)  + (An ivory chime that heal the wound of those who ring it, and the wounds of other nearby.)
  • Neo-Otyugh (5e)  + (An neo-othyugh is a larger, tougher, and smarter variety of an [[Otyugh (5e)|otyugh]].)
  • Child Necromancer (3.5e Feat)  + (An obsession with death and experimentatio
    An obsession with death and experimentation with necromancy early in your childhood perverted your body and blossoming magical talent. As a result, your body never aged past childhood, and you are an adult in a child’s body, magically powerful but physically weak.
    y, magically powerful but physically weak.)
  • Tome of Necromancy (3.5e Sourcebook)/Necromancers with Style  + (You have partaken of the feast most foul and count yourself a king among the ghouls.)
  • Occult Mentalist (3.5e Alternate Class Feature)  + (An occult mentalist possesses potent psychic powers, although in a limited array.)
  • Occult Mystic (3.5e Alternate Class Feature)  + (An occult mystic is a sage who invests her mental focus in koan, prayers, and the teachings of her philosophy. They are adept at hand-to-hand combat, and are able to focus on their power with incredible effectiveness.)
  • Enclave Mystic (3.5e Alternate Class Feature)  + (An occultist with ties with druidic traditions, drawing powers from sacred implements to perform deeds of ancient nature magic. These occultists study the old ways, usually looking very far back in history for snippets of ancient lore, or a spell of yore.)
  • Mystic Sage (3.5e Alternate Class Feature)  + (An oddity amongst a rarity, mystic sages a
    An oddity amongst a rarity, mystic sages are young oracles who are trained at a young age to fulfill a particular deific event or duty. Since they were training from a young age, they are highly capable spellcasters with access to two mysteries, but have severely deficient martial abilities. A mystic sage is trained to use her insight instead of force of personality to control her powers.
    orce of personality to control her powers.)
  • Cadaver Bomb (5e Spell)  + (An offensive AOE spell for a school of magic that is criminally underdeveloped at lower levels.<br /><br />)
  • Witchbane Oil (3.5e Equipment)  + (An oil that allow a creature to resist hags's abilities.)