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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "From your scabbard, a quick cut past enemy defenses.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Fourfold Experts of the Infinite (3.5e Vestige)  + (Four expert hirelings had been tasked by a
    Four expert hirelings had been tasked by a mad artificer to perform a strange ritual. Within an instant he commited suicide and the hirelings discovered infinite pain. Though the fate of the artificer and their hirelings is not clearly known, with some saying that at that moment the artificer was "crushed by rocks and died anyway", the hirelings had somehow exceeded the bounds of their universe and its mathematical limitations becoming a vestige.
    thematical limitations becoming a vestige.)
  • SRD5:Plesiosaurus  + (Four flippered aquatic dinosaur with a long neck.)
  • Agni's Blades of Destruction (3.5e Maneuver)  + (Four force weapons float around you and attack.)
  • Additional Maneuver Types (3.5e Variant Rule)  + (Four new types of martial maneuvers - Flourishes, Assaults, Warcries, and Strategies.)
  • Nightmare Beast (5e)  + (Four story tall monster)
  • Qua-Vel (3.5e Race)  + (Four-armed goat men with large beards, they are a contemplative lot, and brave and stubborn in battle.)
  • Kitsune (3.5e Race)  + (Fox spirits known both both as good omens and tricksters, malicious demons and kindly souls. The number of tails they possess is an indication of their power.)
  • Silver Elf (3.5e Race)  + (Fragile but powerful elves with ties to other planes.)
  • Daemonkeeper (5e Feat)  + (Free ''Find Familiar''; Your familiar gains an improved form.)
  • Ghostflame Exorcism (3.5e Feat)  + (Free possessed creatures from the grasp of fiends and ghosts using ghostflame energy.)
  • Cryostasis (3.5e Spell)  + (Freeze a creature into a state of stasis. It can be used for utility, or offensively.)
  • Freeze Mind (3.5e Spell)  + (Freeze a creature's thought processes, dazing them and then rendering them into a zombie-like mental fugue.)
  • Quintessent Strike (3.5e Maneuver)  + (Freeze a victim in time.)
  • Portable Freeze n' Bake (3.5e Equipment)  + (Freeze or bake from this portable box.)
  • Rystil's Frozen Step (3.5e Spell)  + (Freeze them in their tracks. Literally.)
  • Frost of Void (3.5e Epic Spell)  + (Freeze your foes with the empty frost of [[Kyurem (3.5e Monster)|Kyurem]], inflicting major cold damage and bestowing several [[SRD:Negative Level|negative levels]] to all who get in your way.)
  • Freeze Blood (3.5e Spell)  + (Freezes the blood or other life components of a creature; death soon follows.)
  • Freyinsar (3.5e Race)  + (Freyinsars are a specie of civilized giants, they live in cities and prefer the comfort of civilization over the struggles of nature other giants live in.)
  • Terrifying Killer (5e Feat)  + (Frighten enemies when you kill a creature.)
  • Terrify Into Submission (3.5e Spell)  + (Frighten weak or weakened creature into trusting you)
  • Thunderbolt and Lightning, Very, Very Frightening (3.5e Feat)  + (Frighten your enemies with electricity)
  • Puppeteer Parasite (5e)  + (Frisbee sized [[SRD5:Aberration|aberration]] that can attach to a creature and control it.)
  • SRD5:Frog  + (Frog or toad)
  • Hunter (3.5e Class)  + (From an early age the call of the wild dra
    From an early age the call of the wild draws some adventurers from the comfort of their homes into the unforgiving primal world outside. Those who endure become hunters. Masters of their environment, they are able to slip like ghosts through the trees and lay traps in the paths of their enemies.
    d lay traps in the paths of their enemies.)
  • Arachonomicon; the Book of Spiderkind (4e Sourcebook)  + (From the chaos of the great web they are c
    From the chaos of the great web they are coming—the lurkers and the hunters that are known as [[Arachonomicon; the Book of Spiderkind (4e Sourcebook)/All About Spiderkind#What Are the Spiderkind?|spiderkind]]. But, unknown to those that live on the surface, the spiderkind are cursed with eternal civil war, a war which will never end until either [[Arachonomicon; the Book of Spiderkind (4e Sourcebook)/All About Spiderkind#Lolth|Lolth]], or her sister [[Arachonomicon; the Book of Spiderkind (4e Sourcebook)/All About Spiderkind#Arachne|Arachne]] is slain. This is the war of the spiderkind.
    e war of the spiderkind.)